Re: [ES40-developers] ES40 Emulator Status Update
Status: Alpha
Brought to you by:
iamcamiel
From: Fausto S. <fa...@un...> - 2008-03-05 17:18:51
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Hello Camiel, this is very interesting news... Just a question about POCO libraries: which one we have to compile? the light version, or the enterprise? I'm trying to compile and install the light one, but I have a problem because the visual studio file looks for "mc" command. What's that command? Do you have the same problem? regards, fausto Quoting Camiel Vanderhoeven <iam...@gm...>: > Hello Everyone, > > This e-mail is to inform you that I have just applied a very large > patch to CVS that affects the entire emulator. Over the past few > weeks,. we've run into the limitations of running everything in a > single clock-loop, calling devices' DoClock() functions. This leads to > wildly varying CPU speed, and does not efficiently the processing > power of modern multi-core/multi-processor CPU's. > > The patch that has just been committed gets rid of the DoClock() > functions, and instead lets each device run its own threads as needed. > If you have a dual-core system, the emulated CPU could run on one > core, with the other core taking care of all other devices. > > This is a patch I've been working on for a long time, and it's been a > bit of a pain keeping it in sync with all the other changes that have > happened in the past few weeks, which is why I'm committing it so soon > after the release of 0.19. > > So far the good news, now the bad news: > > This patch is a radical departure from the way we used to do things, > and it breaks a couple of things. The <break> menu on the Serial > console lost it's functionality. IDB doesn't work yet. And, most > importantly, this release probably introduces bugs caused by threads > accessing the same thing at the same time. These issues will all need > to be addressed in the next couple of weeks. Everyone can help out by > submitting bug reports to this list for anything that doesn't work as > expected. > > You will need to install the Poco C++ libraries for the new code to compile. > > The new approach also opens the door to emulating multiple CPU's, > although that is not functional yet. I'm working hard on this, but I'm > missing something in the initialization. The basic bits and pieces are > in place, but the extra cpu's never come fully online. If you think > you can help with this, please contact me. > > I've created a new CVS branch ("no-threading") before this patch that > will be used for necessary bugfixes to the version 0.19 codebase. > > Regards, > > Camiel Vanderhoeven. > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Es40-developers mailing list > Es4...@li... > https://lists.sourceforge.net/lists/listinfo/es40-developers > |