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#62 Necro lich spells eat hit points too fast?

EQEmulator_0.6.0
open
nobody
Spell Bugs (4)
5
2004-11-12
2004-11-12
Anonymous
No

On live servers DoTs (possibly only lifetap DoTs, I'm
not sure?) do 2/3 damage to players compared to mobs,
and the Necro lich line of hit point to mana spells are
considered to be lifetap DoTs.

As a result, the lich spells actually only take 2/3 of
the hit points specified in the spell description,
whereas I believe that in the emulator they're taking
the full number of hit points: my Eqemu necro seems to
lose hit points significantly faster than the same
character on a live server.

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