Activity for The Epic of Heroes

  • RyogaU committed [166fc2]

    - Added C++14 Support.

  • RyogaU committed [0eeb78]

    Unseen spots are now unpassable.

  • RyogaU committed [52bba0]

    Bug fixes in editor representation and inventor...

  • RyogaU committed [fca54d]

    Unseen territory can't be interacted with now.

  • RyogaU committed [96489c]

    Added fog of war.

  • RyogaU committed [717bcc]

    Put grid drawing into the view stack.

  • RyogaU committed [4c05d5]

    Grid drawing revamped.

  • RyogaU committed [751762]

    Small correction of a parameter.

  • RyogaU committed [4a23c8]

    FOV implemented. Needs to look better. Make gri...

  • RyogaU committed [70ab9b]

    Added FOV calculator.

  • RyogaU committed [10ef5c]

    Drag n Drop fixed.

  • RyogaU committed [181471]

    Monospace correction for OS independency. Prepa...

  • RyogaU committed [39391e]

    Translation updated.

  • The Epic of Heroes The Epic of Heroes released /Source/1.1 Alpha/TEoH_source.tar.bz2

  • The Epic of Heroes The Epic of Heroes released /Linux 64-bit/1.1 Alpha/TEoH_linux.zip

  • The Epic of Heroes The Epic of Heroes released /Windows/1.1 Alpha/TEoH_windows.zip

  • The Epic of Heroes The Epic of Heroes released /Linux 64-bit/1.0 Alpha/TEoH_linux.zip

  • The Epic of Heroes The Epic of Heroes released /Linux 64-bit/1.0 Alpha/README

  • The Epic of Heroes The Epic of Heroes released /Windows/1.0 Alpha/TEoH_windows.zip

  • RyogaU committed [867971]

    1.1 Alpha release.

  • RyogaU committed [50c398]

    Wall OR floor tile selection in context menu sh...

  • RyogaU committed [27fbcd]

    Check for if the selected world has any startin...

  • RyogaU committed [dc7569]

    Can walk over unconcious characters.

  • RyogaU committed [287d87]

    Some bugs fixed when selecting existing player ...

  • RyogaU committed [4187ef]

    1.0 Alpha release

  • RyogaU committed [d0e103]

    Cleanup.

  • RyogaU committed [0495f4]

    Documentation cleaned up.

  • RyogaU committed [fe8fa9]

    Monospace fixed for windows, bug fixes and valg...

  • RyogaU committed [32b894]

    Moved by corrected. Now 30ft. doesn't take up a...

  • RyogaU committed [4bdf6b]

    All Valgrind messages gone, inReachOf fixed and...

  • RyogaU committed [41aa0c]

    TODOs added, corrected some FIXMEs and put in t...

  • RyogaU committed [0c84dd]

    Death in Email and Hotseat done.

  • RyogaU committed [4853b5]

    More bug fixes and killing a player will promt ...

  • The Epic of Heroes The Epic of Heroes released /Source/1.0 Alpha/TEoH_1_0_Alpha_source.tar.bz2

  • The Epic of Heroes The Epic of Heroes released /Source/1.0 Alpha/TEoH_source.tar.bz2

  • The Epic of Heroes The Epic of Heroes released /Source/1.0 Alpha/TEoH_source.tar

  • RyogaU committed [0524f4]

    Movement represented as boolean.

  • RyogaU committed [7c94fc]

    Corrected size of window for smaller maps.

  • RyogaU committed [52199d]

    Added floors to walk on.

  • RyogaU committed [9d2fc3]

    New first arrows added so the character is not ...

  • RyogaU committed [decd92]

    Added attribute generation.

  • RyogaU committed [7879ff]

    More bug fixing. (Distance indication and singl...

  • RyogaU committed [2a6287]

    Small Bugfix.

  • RyogaU committed [89869d]

    Unified some of the object commands.

  • RyogaU committed [9f3fbd]

    Redid the command structure for context menus c...

  • RyogaU committed [04966d]

    Choose which hand to attack with.

  • RyogaU committed [1a5e0a]

    Added DIRECT distance measurement between two o...

  • RyogaU committed [a86205]

    All kinds of attacks implemented. Screen center...

  • RyogaU committed [73c5be]

    Scrolling through messages with mouse wheel onl...

  • RyogaU committed [fb27df]

    Some bugs fixed, nice looking messages added (e...

  • RyogaU committed [f96097]

    Context menu command structure changed.

  • RyogaU committed [fe456f]

    Renamed some files and did some fixes.

  • RyogaU committed [ec7af2]

    Order of messages corrected.

  • RyogaU committed [f9c6eb]

    Ending turn and inventory will now grey out if ...

  • RyogaU committed [75ad4d]

    Sending a joining message.

  • RyogaU committed [ad85a3]

    Redone how the dice work and finished up the ch...

  • RyogaU committed [592016]

    Added more messages.

  • RyogaU committed [ac41d4]

    Added actual crit range and multipliers based o...

  • RyogaU committed [97a5b0]

    Updated documentation and a small bugfix when c...

  • RyogaU committed [a68e09]

    Added an updated player overview.

  • RyogaU committed [9fa112]

    Added things to the character screen and made t...

  • RyogaU committed [987537]

    Added a new widget for player representation, u...

  • RyogaU committed [7170a1]

    Copyrights added someplace (gotta do that every...

  • RyogaU committed [0bd1ad]

    Attacks and searching contianers is a standard ...

  • RyogaU committed [a8eb52]

    Fixed movement bug and equipment can be drag n ...

  • RyogaU committed [a4ad83]

    Turns now replenish movement speed and standard...

  • RyogaU committed [161448]

    Normal attacks now use up a standard action.

  • RyogaU committed [0dc0cd]

    A straight line is where no direction is changed.

  • RyogaU committed [fdbb66]

    Added colors to indicate movement, hustling and...

  • RyogaU committed [b42c6b]

    Movement restriction and readme updated.

  • RyogaU committed [78bd75]

    Containers implemented.

  • RyogaU committed [3a4a30]

    Killing a character is now fully implemented.

  • RyogaU committed [525db4]

    Removed all warnings Clang threw at me.

  • RyogaU committed [bf560c]

    Inventory editor implemented for the editor.

  • RyogaU committed [f06022]

    Inventory finally fixed and ready!

  • RyogaU committed [381d8b]

    Messages fully implemented.

  • RyogaU committed [53f8c9]

    Added Checkpoints and the distance is now shown...

  • RyogaU committed [89122f]

    Added the Message Output Window as a dock. Now ...

  • RyogaU committed [498f44]

    * Added a different an alternative game message...

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