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From: julien r. <jul...@us...> - 2004-12-06 19:13:17
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Update of /cvsroot/epfl/tggame In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29593 Modified Files: aicontroller.cc rocketlauncher.cc Log Message: plusieurs rockets :) Index: rocketlauncher.cc =================================================================== RCS file: /cvsroot/epfl/tggame/rocketlauncher.cc,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** rocketlauncher.cc 5 Dec 2004 14:29:55 -0000 1.6 --- rocketlauncher.cc 6 Dec 2004 19:13:06 -0000 1.7 *************** *** 19,24 **** fCoolDown = fFireRate; ! ! Rocket* pRocket = new Rocket (this, vPosition, vTarget); Game::pSelf->AddPawn(pRocket, true, true); --- 19,25 ---- fCoolDown = fFireRate; ! ! //on ajoute qq chose à la position pour éviter que la rocket n'explose directement contre la BBox du joueur qui l'a lancée ! Rocket* pRocket = new Rocket (this, vPosition+vTarget.Normalize()*70, vTarget); Game::pSelf->AddPawn(pRocket, true, true); *************** *** 46,50 **** Game::pSelf->RemovePawn(p); delete p; - p = NULL; } --- 47,50 ---- Index: aicontroller.cc =================================================================== RCS file: /cvsroot/epfl/tggame/aicontroller.cc,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** aicontroller.cc 3 Dec 2004 20:24:09 -0000 1.21 --- aicontroller.cc 6 Dec 2004 19:13:06 -0000 1.22 *************** *** 1,3 **** ! #define AI_DEBUG 3 #include "aicontroller.h" --- 1,3 ---- ! #define AI_DEBUG 0 #include "aicontroller.h" |