In the level "Merlin Unplugged" I cannot find the maintenance engineer but keep hearing "Where'd everybody go?" when I go to the place where I think the maintenance guy should be.
This is really a show stopper :< please fix it ASAP! Makes it impossible to proceed with the game. Maybe you should add a "skip a level" cheat for real showstopper issues like this one?
I'm guessing that you have some files missing, or misplaced, but it's hard to know without having more details. What I do know is that I am not able to reproduce the problem you describe. I'll leave this in a pending state to see if you have more information to provide, but likely I'll be closing the issue since it appears to be isolated to your installation of the game.
This is the unmodified Archlinux package (archlinux games repo). But I already noticed that the picture files for the Merlin AI messages are missing. So it might be possible that it is indeed missing some files. Don't know how to repair this though :|
I'll assign this to Glen, as he put together the Linux package, and AFAIK, it's working fine. He might be able to help you get your installation fixed. (note: if he doesn't respond via SourceForge, you can reach him on the MMMG mailing list as well - http://macguild.org/mmmg\).
I'll check it out. I'll have to reassembe a system first, though...
I've installed Aleph One 20081226 (the latest stable version) on two Ubuntu Hardy Heron systems, one an i386 and the other an AMD64
(If you want to try that yourself, look in my Personal Package Archive at https://launchpad.net/~gjditchfield/+archive/ppa. If you search Launchpad you will find Aleph One packages for other Ubuntu releases.)
Then I installed EMR by downloading the source package and following the instructions in the README. In both cases the maintenance man shows up where he should.
I guess I'll have to figure out how to download and disassemble the Archlinux package. In the mean time, here's some things nobody could try:
* The "skip a level" cheat is simple. When the start-up menu appears, press control-shift-n. You will see a menu of levels; choose the one you want.
* Just to be certain that the maintenance man is missing: start the "Merlin unplugged" level. Run to the sick bay door and open it. Turn right and run down the hall to the door at the far end. Open the door, step through, and look left. This is where you should see the maintenance man. As long as you can here "Where is everybody", he should be around, but once you hear "I'm out of here" he's gone.
* You can install the SourceForge EMR files without messing up your Archlinux system. Download the "complete scenario (linux)" from the EMR project's download page. Unpack the files, for instance by opening a console and running the command "tar zxf emr-3.0-0602.tgz". That will create a directory called emr-3.0. Enter the directory and read the README file. Edit the Makefile in the directory to make it install EMR in your home directory: change the line that says "PREFIX=/usr/local" to "PREFIX=/home/whateverYourIdIs". You may also have to change the ALEPHONE line to say where Archlinux installed alephone. Save the Makefile, then open a console and run the command "make install". This will install EMR in ~/share/emr. You may be able to run EMR by double-clicking ~/share/emr/applications/emr.desktop; if not, then open a console, cd to ~/share/emr, and run the command "ALEPHONE=$PWD alephone".
One more thing, Nobody: could you find out where Archlinux has installed EMR -- probably /usr/share/emr or /usr/local/share/emr -- cd to that directory , run an "ls -lR" command there to get a list of files, and post the list here?
I believe I found the Archlinux gaming repository package, at http://arch.twilightlair.net/games/. The package .../i686/alephone-emr-3.0-2-any.pkg.tar.gz is probably broken. The tar file contains a Quest.sceA file that is only 15475002 bytes, when the correct size is 27186688.
Nobody, could you check the size of /usr/share/alephone/scenarios/emr/Quest.sceA on your system?
I have reported this as bug 47 at http://arch-games.twilightlair.net/projects/gaming-repo/issues
Hey, I'm one of the arch-games managers. We're looking into the issue. I'm not entirely sure, but I think the package was misbuilt somehow. Right now I'm waiting on a reply from the person who built it last. If you want a chat we'll be on #archlinux-gaming on freenode :)
Hello, I am the maintainer of the alephone-emr package in archlinux; I have seen that our package is retrieving this patch file -> http://downloads.sourceforge.net/emr3/patch-092507.zip and replacing the original Quest.sceA file with the one contained in the patch. Should I remove the patch altogether?
Yes, Arkh4m, please go back to using the Quest.sceA file in the original package. I tried replacing it with the Quest files from the two patches, and bad things happened; the maintenance man, cut screens, and loading screens disappeared.
I've removed the patch. Tell me if the problem is solved ;)
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