[Empyrean-devel] More modeling tips...
Status: Planning
Brought to you by:
aegis
From: Chad A. <ae...@vr...> - 2004-11-14 00:46:35
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(Context: trying to fix the weights in Annie's model so we can export the mesh properly.) <aegis> JL: that looks hella better. <aegis> JL: What did you do? <aegis> So I can teach the rest of the team and remember for my own sake. <JL> I went to bind pose, duplicated the skin, deleted its history, rebound the skin, and used Skin | Edit Smooth Skin | Copy Skin Weights to copy the weights from the old skin to the new one. Sometime I'll teach you guys how to use the exporter, and then the asset pipeline no longer has to be bottlenecked by me. :) |