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#161 budget wrong when losing tech

none
closed-fixed
None
5
2017-09-05
2004-03-06
No

I've reseted tech on country with 60 in tech.
Production display that i and d won't produce anything
but the budget is still showing the production.

Sat Mar 06 10:52:33 2004
PRODUCTION SIMULATION
sect des eff wkfc will make- p.e. cost use1 use2
use3 max1 max2 max3 max
-5,-7 i 100% 1076 0 shell 0.00 $9 0l 0h
0l 0h 0
1 sector

Sector Type Abbr Production
Priority Cost
shell industry i 430 shells
645
technical center t 66 tech
23700
library/school l 1671 edu
15039
bank b 462 bars
4620
enlistment center e 762 mil
2286
Ship building S 3 ships
5838
Ship maintenance M 15 ships
1530
Sector building 22
sct(s) 564
Military payroll 1816 mil, 1069
res 9617
Capital maintenance 1
capital 60
Total
expenses.....................................................63899
Income from taxes 101409 civs, 1392
uws +50333
Income from bars 3570 bars
+53550
Total
income.....................................................+103883
Balance forward
81107
Estimated delta
+39984
Estimated new
treasury............................................121091

The server is a 4.2.12 on win32.
I have stopped the server, just in case it was a open
file problem but it didn't solve the problem.

Tom.

Discussion

  • Markus Armbruster

    Logged In: YES
    user_id=596270

    Couldn't reproduce. Please reopen if you can.

     
  • Markus Armbruster

    • assigned_to: nobody --> armbru
    • status: open --> closed-works-for-me
     
  • Markus Armbruster

    • status: closed-works-for-me --> closed-fixed
    • Group: --> none
     
  • Markus Armbruster

    I finally caught this bug (I think), and fixed it in commit 55dcbaa8d, v4.4.0.

     

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