Image<Gray, byte=""> r = image.Rotate(a,new Gray(255), false);
Image<Gray, byte=""> c = r.GetSubRect(Ractangle);
in the files of the correct result, but the memory is nonsense (see screenshot)
emgu 2.4.9(32bit) win8 64 bit
Image<Gray, byte> r = image.Rotate(a,new Gray(255), false);
Image<Gray, byte> c =new Image<Gray,byte>( r.GetSubRect(Ractangle).Bitmap);
Sign up for the SourceForge newsletter:
You seem to have CSS turned off.
Please don't fill out this field.