A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework).
NOTE: as of 2024, latest (mavenized) code base can be found at https://gitlab.com/ou-teli/emergo. A working docker container example can be composed according to https://gitlab.com/ou-teli/gamebrics-docker-compose.
Features
- Web-based development and delivery
- Five platform roles: 1. admin, 2. game developer, 3. game run manager, 4. tutor and 5. student
- 1. User and Emergo components management
- 1.1 Dozens of reusable and adaptable Emergo components
- 1.2 Game script component for entering game rules, no programming required
- 1.3 Peer feedback components
- 1.4 Adding Emergo components is rather easy
- 1.5 Import/export Emergo components for migration
- 1.6 User support during runs
- 2. User-friendly game authoring environment
- 2.1 Preview games and game components separately
- 2.2 Test games starting from multiple points within the game script
- 2.3 Import/export games and game components for migration
- 2.4 Import/export game content for editing or translation
- 2.5 Multiple game roles supported
- 3. Game run management
- 3.1 Configure runs for different experimental conditions
- 4. Monitor progress of students
- 4.1 Interfere in a running game
- 4.2 Export progress of students for monitoring, evaluation or research
- 5. Immersive player environment
- 5.1 All student actions are saved for evaluation or research
- 5.2 Embedded streaming video, using JW player
- 5.3 Multiple languages
- 5.4 Multiple skins for player environment
License
Other License, GNU General Public License version 2.0 (GPLv2)Follow EMERGO platform
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