From: Till G. B. <til...@in...> - 2004-05-27 09:15:12
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Dear all - I am happy to announce the release of ESDL 0.3.0! ESDL wraps and extends the Simple DirectMedia Layer library. SDL - (http://www.libsdl.org) is very popular among Linux game developers. SDL is a multimedia library composed of various subsystems for graphics, sound, networking, threading etc. The aim of ESDL is to provide the Eiffel community with a wrapper of SDL that has an easy to understand API. ESDL is being developed subsystem by subsystem at the moment the project is pre 1.0.0 and implements only parts of the graphical subsystem, an event loop, collision detection, bitmap fonts, a frame_counter and many supporting casses that facilitate game, demo and multimedia application development. In the examples directory you will find demos illustrating most of ESDL's current API. Changes since 0.2.0: * Added support for borland compiler. * Gobification of project layout. * Gobification of project build process. * created installers for windows library: * bufix in draw pixel Requirements: General: - Eiffel Studio 5.4 Linux/Source release: - SDL library >= 1.2.6 (http://www.libsdl.org) - SDL_image library >= 1.2.3 (http://www.libsdl.org/projects/SDL_image/) - A working Gobo installation (http://www.gobosoft.com) - A working EWG installation (http://ewg.sf.net) ESDL works on Windows and on Linux supporting the following C compilers: * gcc * Microsoft C (Visual C) * Borland C Availability: http://eiffelsdl.sourceforge.net Contact: til...@in... have fun, till |