Additional Documentation and fixes
Split the Map Class loading to functions
Additional Documentation
Additional Documentation
Additional documentation
README.md edited online with Bitbucket
Final Lua modifications. Better ForEach() on Lu...
Replaced nasty code repetition on LuaTable, wit...
Added Better Spritesheet Filepath resolver, Add...
Fixed the Demo programm and added more arguments
Fixed the Seeking Projectile, added target change
Fixed some issues with the quest
Fixes some Issues, Added Custom World Events
Fixed the lag occuring during casting from Idle...
Changed the way movement is handled. Added onLe...
Fixed the stock Projectile. Overhaul on the Lif...
Fixed some issues. Added Scale Factor. Progress...
Fixed Memory Leaks on Shutdown, Generalized the...
Banished Evil Code
Added tolua Packages. Added ResourceChache
Minor fix in autotools
Edited Autotools configuration
Minor Fixes
Converted to autotools library. Fixed some incl...
Fixed mouse wheel injection
Fixed Effects and Enemy show
Cleaned unsused classes, fixed Lifeform Class Bugs
Refined Collision System for Lifeforms (and Pla...
Fixed Projectiles
Fixed Some bugs
Fixed Lua scripts Documentation
Fixed typedefs and settings
Added Attributions to Demo
Added Tiled Animated Tiles, Fixed Spritesheet b...
Added UnitFrames
Fixed Quests and effects system.
Commit before Quest Change
Generalized the Abilities Tree-DragIcons
Added Wandering Movement Idle Action
Fixed Demo Scripts Path
Fixed Quests, Added pooling
Added offsets to OffAnimations System
Added OffAnimations (FX)
Added Skill tooltips (WIP)
Fixes
Added Interface Skills
Added factions
Added License yo all Source Files
Added Levelup
Added Regeneration
Fixed Ability System
Stable Build
Serveral Fixes
Redesigned the project Files hierarchy
Fixed bugs
Fixed Context Bug
Fixed Ability-Lua Bind
Fixed QuadTree and Map Load Bug
Several Fixes
Fixed Bindings
Fixed Contextes
Init of Library Overhaul
Completed Quest Track
Added Quest Track (WIP)
Progress in the Lua Enchant
Enchanted the Lua System
Code cleanup
Fixed Enemies AI
Commit before major edit
Fixed Abilities
Finished Skills
Added Ranged Abilities Feature
Added Wandering AI
Fixed Bugs
Progress With the Library
SZLL and Engine major Modifications (WIP)
Added partial Lua Zeta Documentation
Lua tests
Init Standard Zeta Library (Lua)
Fixed minor Elder Animation (DEMO)
Fixed Moving Bug, Fixed Animations
Fixed Child Objects, Transfered Player movement...
Fixed Quest Bug
Fixed Resources Container Bug
Stable Quest System
Added custom Lua-JIT-linked static Libraries
Added partial Quests System (WIP)
Removed Zlib Sources
Completed World
Adding WorldEvents
Fixed Dialogs (Lua)
Fixed Collision Bug, added New Char in Demo, re...