Activity for Earthdawn Character Editor

  • lortas lortas posted a comment on discussion Open Discussion

    Hi. Sure. Help is always welcome. You can either create a pull request on the github repository, or just send me the modified files so I can commit an change.

  • Joel Waterman Joel Waterman posted a comment on discussion Open Discussion

    I have updated a few pieces of the metadata (for typos in English). Was curious about getting access to the repo to submit fixes, is this something you want?

  • Haer Eth Haer Eth posted a comment on discussion Help

    Hey, I get that error when I try to open my character: Capability 'Questor' not found : TALENTType Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at java.base/java.util.Objects.requireNonNull(Objects.java:208) at java.base/java.util.TreeMap.getEntry(TreeMap.java:345) at java.base/java.util.TreeMap.get(TreeMap.java:279) at de.earthdawn.ECEWorker.verarbeiteCharakter(ECEWorker.java:327) at de.earthdawn.ui2.EDMainWindow.do_mntmOpen_actionPerformed(EDMainWindow.java:875) at de.earthdawn.ui2.EDMainWindow$4.actionPerformed(EDMainWindow.java:236)...

  • Patrick Steinig Patrick Steinig posted a comment on discussion Help

    Thanks.. actually it was hidden.. black font on black ground,,, (german version ED4 for Mac OS) But i really love this editor

  • lortas lortas posted a comment on discussion Help

    You should have a menu 'file' containing a menu entry 'save as'. See attached image.

  • Patrick Steinig Patrick Steinig posted a comment on discussion Help

    How can I save my character..? cannot find the option nor the shortcut..

  • lortas lortas posted a comment on discussion Help

    Yes, the Editor enforces the rule that the discipline talents must at least have the current circle as rank. You can disable this behavior via a optional rule setting. For "Add talent by versatility". it is necessary that the versatility must be present and have ranks. But unfortunately the talent does not appear as designed. This is a bug that I need to take a closer look at.

  • mahe4 mahe4 modified a comment on discussion Help

    I have some Questions on how to use the Editor. I use the 4th edition Editor. 1. How do i add Versatility Talents? When i press the "Add talent by versatility" nothing happens. 2. Is there a way to remove starting talents? when i want to set their rank to 0, it just snaps back to 1. Thanks for all the work on this editor! EDIT: found the answer to the second question. i needed to change an optional rule.

  • mahe4 mahe4 posted a comment on discussion Help

    I have some Questions on how to use the Editor. I use the 4th edition Editor. 1. How do i add Versatility Talents? When i press the "Add talent by versatility" nothing happens. 2. Is there a way to remove starting talents? when i want to set their rank to 0, it just snaps back to 1. Thanks for all the work on this editor!

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • lortas lortas posted a comment on ticket #12

    I don't knwow, why noone reported it, but there were errors in the Windows batch files. I have fixed the cmds. They hopfully work now.

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • lortas lortas posted a comment on ticket #12

    Okay, that is strange. Which OS do you use and what is the error message you get? I also have just added a powershell starting stcript. Can you try EarthdawnCharacterEditor_ED4en.ps1

  • Lars Gottlieb Lars Gottlieb posted a comment on ticket #12

    Nope; that doesn't work.

  • lortas lortas posted a comment on ticket #12

    Oh! You did you not use EarthdawnCharacterEditor_ED4en.cmd or EarthdawnCharacterEditor_ED4en.sh to start the tool?

  • Lars Gottlieb Lars Gottlieb posted a comment on ticket #12

    (Deleted. let it be known for the record that I don't much enjoy the whole java environment, nor the way it's fractured. Nevermind, I got it running, after being led a merry dance) java -jar EarthdawnCharacterEditor.jar --rulesetversion ED4 --language en That worked, thank you.

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • lortas lortas posted a comment on ticket #12

    I have uploaded a new snapshot, where you have now the addtional commandline parameter interfacelanguage

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • lortas lortas posted a comment on ticket #12

    to get a fully englisch view on Linux you can run LANG=en_US.UTF-8 java -jar EarthdawnCharacterEditor.jar --rulesetversion ED4 --language en On Windows I have to search, which OS enviroment setting will be evaluated. It somesthing that does java on its own.

  • lortas lortas posted a comment on ticket #12

    The java version warning should only rise, if you have a java version lower then 11.

  • Lars Gottlieb Lars Gottlieb posted a comment on ticket #12

    So, when the top menu is in english, but the first tab is called 'allgemein', where do I go to set it right?

  • Lars Gottlieb Lars Gottlieb posted a comment on ticket #12

    Oh, and it tells me on start the Java version I run is 'very old'. I have the latest Java.

  • lortas lortas posted a comment on ticket #12

    Hi Lars, The ECE has two kinds of language, (1) the user interface language and (2) the rule-set language. The user interface language is derivative from operating system language it is started on and the rule-set language can be chosen by command line parameters (or by starting one of the batch/shell files). The translation for the user interface is stored in NLS files within the JAR file. If there is something missing just let me know, I will add it. The translation for the rule-set language is...

  • Lars Gottlieb Lars Gottlieb created ticket #12

    Hullo, some issues.

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Earthdawn Character Editor Earthdawn Character Editor updated /EarthdawnCharacterEditor-Snapshot.zip

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Help

    Some Thread items in ED4 now allow a +2 bonus to the value of an attribute, do you think this could be implemented?

  • lortas lortas modified ticket #11

    User should be able to disable background images

  • lortas lortas modified ticket #10

    Fadengegenstände geben keinen Bonus auf manche Talente (z.B. Spruchzauberei)

  • lortas lortas posted a comment on ticket #10

    Due to, there was no followup question, I guess my answer was sufficient. I close this issue.

  • lortas lortas modified ticket #9

    [Thread Items] add options for extra steps for recovery tests

  • lortas lortas posted a comment on ticket #9

    In the meanwhile it got implemented. Just search for "RECOVERYTEST" in https://github.com/lortas/Earthdawn-Character-Editor/blob/master/config/earthdawndatatypes.xsd

  • lortas lortas modified ticket #6

    Java errors when invoked with EarthdawnCharacterEditor_ED4en.sh

  • lortas lortas posted a comment on ticket #6

    Due to the problem was based on the users unzip-tool, no fix was needed. Issue closed.

  • lortas lortas posted a comment on ticket #5

    Currently not. But due to, ED4 has redesigned the questor rules, I will solve this together with implementing Questors for ED4. For that, I wait for the "Mystic Paths" be available in German. I have heard that being a questor is just like the paths introduced in "Mystic Paths".

  • lortas lortas modified ticket #7

    Fadengegenstände Ränge anlegen kompiziert

  • lortas lortas posted a comment on ticket #7

    Thanks for the hint.

  • lortas lortas posted a comment on ticket #11

    I will think about a parameter for plain mode. In the meanwhile you can replace the background images by images you think they fit better. You find them in your local installtion in the folder : ./images/background/

  • lortas lortas posted a comment on ticket #4

    Currently not. The few time, I can currently spare, I am working to get ED4 support finished. Sorry.

  • lortas lortas posted a comment on ticket #1

    Sorry, the item store has the lowest prio for me. But help is any time welcome. Just browse the item store https://github.com/lortas/Earthdawn-Character-Editor/tree/master/config/itemstore and edit the attribute "kind" to fit the item best. Allowed item kinds can be found here https://github.com/lortas/Earthdawn-Character-Editor/blob/master/config/earthdawndatatypes.xsd#LC154

  • Christian "GPF" Schulz Christian "GPF" Schulz created ticket #11

    User should be able to disable background images

  • Christian "GPF" Schulz Christian "GPF" Schulz posted a comment on ticket #7

    is it not closed with this solution?

  • Christian "GPF" Schulz Christian "GPF" Schulz posted a comment on ticket #6

    if it is fixed, should the ticket not be closed?

  • Christian "GPF" Schulz Christian "GPF" Schulz posted a comment on ticket #5

    was the bug fixed?

  • Christian "GPF" Schulz Christian "GPF" Schulz posted a comment on ticket #4

    any fix in sight?

  • Christian "GPF" Schulz Christian "GPF" Schulz posted a comment on ticket #1

    is it fixed?

  • lortas lortas posted a comment on discussion Help

    I have created a new Snapshot. This now shows the selected rule-set (ED3/ED4) and the selected language (de/en) in the program title. This may help to see, if the command-line switches had worked. But do not bother, if not all texts within the programs are translated to German. The translation is still an open to-do. Anyone is welcome to help. :-)

  • Patrick Steinig Patrick Steinig posted a comment on discussion Help

    Still don´t know how to start this application for MAC. It works kind of, but there is no possibility to install the fourth edition or to translate the talents in german. maybe i´m just a noob :-)

  • lortas lortas modified a comment on discussion Help

    Thanks for the hint. I will update that. But be aware that the ED4-knacks are still heavily under construction within the editor.

  • lortas lortas posted a comment on discussion Help

    Thanks for the hint. I will update that. But be aware that the ED4-knacks are still heavyly under construction within the editor.

  • Dorian Dorian posted a comment on discussion Help

    Just trying to get this to work and noticed: The differentiation between discipline talents and optional talents regarding knacks is no longer valid in ED4. Both use the same cost (see ED Comp. p.77), so this line in calculateKnacks() can probably go: if( disTalents ) krank -= 2; Despite this, all knack costs are one rank short of the required minimum rank. E.g. minimum rank 10 is charged 5,500 (should be 8,900), minimum rank 7 is charged 1,300 (should be 2,100) and so forth.

  • lortas lortas posted a comment on ticket #10

    Thread items are a little bit tricky. At first, any item that should have an effect on the character, must be flagged as “Used”. For thread items you must additional specify the “Thread Rank”. This chose, which rank is activated by the char. Rank effects are not cumulative. If you want an effect of thread rank 1 also in thread rank 2, you need to repeat the effect in rank 2. This is to be more flexible with the ability of thread items. So you can have thread items replacing one effect by another...

  • lortas lortas posted a comment on discussion Help

    Did the ZIP files extract without errors?

  • Frank Muehlbauer Frank Muehlbauer created ticket #10

    Fadengegenstände geben keinen Bonus auf manche Talente (z.B. Spruchzauberei)

  • Frank Muehlbauer Frank Muehlbauer posted a comment on discussion Help

    Dear developer, sadly I'm not able to start the application. I tried unpacking EarthdawnCharacterEditor-0.50-20150808.zip and EarthdawnCharacterEditor-Snapshot.zip but when double clicking EarthdawnCharacterEditor.jar nothing happens. I have installed JavaSetup8u231.exe. Could you give me a hint what I'm doing wrong? Thank you. Below you'll find the output when starting the cool from the command line. Kind regards Frank C:\Program Files\Earthdawn>java -jar EarthdawnCharacterEditor.jar --rulesetversion...

  • lortas lortas posted a comment on discussion Open Discussion

    Thanks, I will update that. I did miss that they were changed from ED3 to ED4.

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Open Discussion

    On a different note: A friend noticed that the attribute values for Dwarfs are way off. Only checked ED4en though

  • lortas lortas posted a comment on discussion Open Discussion

    Sorry, I do not create a change log for snapshots. In that case you may want to take a look at the commit comments: https://github.com/lortas/Earthdawn-Character-Editor/commits/master The split between spells and their description exists from the beginning. This was necessary based on copyright reason. The copyright owner told me, providing the description text will not be accepted. But to enable users to have spell description anyway, they can add the text by their own.

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Open Discussion

    Just saw this new upload, but couldn't find any info regarding what has changed. Compared it with my old version and it looks like you split the spells and their description into two files, is there any specific reason for that change? Are there any other updates I missed?

  • lortas lortas posted a comment on discussion Help

    Hi, sorry for my late reply, did read it, but forget to answer... In general, when you want to calculate LP different then the editor does, you can just switch off the automatic LP calculation. In you case, you can just add the group pattern item as magic item and define the LP each thread will cost.

  • TheOracle TheOracle posted a comment on discussion Help

    Is there any way to spend legend points for things that aren't tracked by the character editor? My character has a group pattern item. I have no idea how to track the lp spent for it.

  • lortas lortas posted a comment on discussion Help

    Just take a look at https://github.com/lortas/Earthdawn-Character-Editor/blob/73e2d128e97a6dc52d621864f6438d7e8c715092/src/de/earthdawn/ECEWorker.java#L1008 the LP cost of a knack is based on its minrank.

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Help

    Going back to knacks, how are legend points costs determined? (Where can I find/Edit them?) I am in the process of adding the newly released knacks from the ED4 companion and even though 2 knacks have minimum rank 4, they cost different LP amounts.

  • lortas lortas posted a comment on discussion Open Discussion

    Hi Kosmit, sorry for my late reply. Yes it would be create to have a polish translation...

  • Michał Kosmala Michał Kosmala posted a comment on discussion Open Discussion

    Hi, I am Kosmit, from polish blog kosmitpaczy.pl I have done some translations for...

  • Ein1337erMilch Ein1337erMilch modified a comment on discussion Help

    awesome, thanks a lot! The fix worked.

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Help

    awesome, thanks a lot!

  • lortas lortas posted a comment on discussion Help

    There is only a fixed list of spelltypes. See line 102-110 in https://sourceforge.net/p/ed-char-editor/source/ci/master/tree/config/earthdawndatatypes.xsd...

  • Ein1337erMilch Ein1337erMilch posted a comment on discussion Help

    Hi, I've been adding a few disciplines from Pandagaming blog and so far had no problems...

  • lortas lortas posted a comment on discussion Open Discussion

    Thanks for the hint. I have uploaded a new Snapshot that correct a few spellings...

  • Zoom Elastic Zoom Elastic posted a comment on discussion Open Discussion

    I bumped across a couple of typographical errors in the english archer file for 4th...

  • lortas lortas posted a comment on discussion Help

    Hi Christian, sorry for my late reply. In fact it was not possible to set knacks...

  • Schlumpf Schlumpf posted a comment on discussion Help

    Hi, We want to use Talent Knacks in ED4, but no single Knack is shown in ECE (the...

  • lortas lortas posted a comment on discussion Open Discussion

    You need to turn of "auto increment discipline talents" from the options menu. On...

  • dfc dfc posted a comment on discussion Open Discussion

    Creating a new Character, it isn't possible to assign a Rank below 1 to a starting...

  • Grolk Grolk created ticket #9

    [Thread Items] add options for extra steps for recovery tests

  • lortas lortas posted a comment on ticket #7

    Yes. If you add a rank to a magic item, the new rank will be initial a copy of the...

  • lortas lortas modified ticket #8

    Pattern Item need field "Description"

  • lortas lortas posted a comment on ticket #8

    Yes. I forget to add the description field for pattern items. I have update the source...

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