[EGL CVS Commit] DeliverXML
Brought to you by:
echon
From: <ec...@ec...> - 2005-10-26 16:27:46
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<message> <generator> <name>CIA Perl client for CVS</name> <version>2.3</version> <url>http://cia.navi.cx/clients/cvs/ciabot_cvs.pl</url> </generator> <source> <project>echongl</project> <module>egl</module> </source> <timestamp> 1130344060 </timestamp> <body> <commit> <author>echon</author> <files> <file>cgame/cg_api.h</file> <file>cgame/cg_effects.h</file> <file>cgame/cg_hud.c</file> <file>cgame/cg_inventory.c</file> <file>cgame/cg_main.c</file> <file>cgame/cg_parttrail.c</file> <file>cgame/cg_players.c</file> <file>cgame/cg_shared.h</file> <file>cgame/cg_tempents.c</file> <file>cgame/cg_view.c</file> <file>cgame/pmove.c</file> <file>cgame/menu/m_mp_downloading.c</file> <file>cgame/menu/m_mp_join.c</file> <file>cgame/menu/m_mp_join_addrbook.c</file> <file>cgame/menu/m_mp_player.c</file> <file>cgame/menu/m_mp_start.c</file> <file>cgame/menu/m_mp_start_dmflags.c</file> <file>cgame/menu/m_opts_effects.c</file> <file>cgame/menu/m_opts_gloom.c</file> <file>cgame/menu/m_opts_hud.c</file> <file>cgame/menu/m_opts_input.c</file> <file>cgame/menu/m_opts_misc.c</file> <file>cgame/menu/m_opts_screen.c</file> <file>cgame/menu/m_opts_sound.c</file> <file>cgame/menu/m_sp.c</file> <file>cgame/menu/m_vid_exts.c</file> <file>cgame/menu/m_vid_settings.c</file> <file>cgame/menu/menu.c</file> <file>cgame/menu/menu.h</file> <file>cgame/ui/ui_local.h</file> <file>client/cl_cgapi.c</file> <file>client/cl_cin.c</file> <file>client/cl_main.c</file> <file>client/cl_parse.c</file> <file>client/cl_screen.c</file> <file>client/keys.h</file> <file>common/alias.h</file> <file>common/cbuf.c</file> <file>common/cm_q2_trace.c</file> <file>common/cm_q3_trace.c</file> <file>common/common.c</file> <file>common/common.h</file> <file>common/cvar.c</file> <file>common/cvar.h</file> <file>common/files.c</file> <file>common/files.h</file> <file>common/protocol.h</file> <file>game/g_cmds.c</file> <file>game/g_combat.c</file> <file>game/g_func.c</file> <file>game/g_local.h</file> <file>game/g_misc.c</file> <file>game/g_monster.c</file> <file>game/g_phys.c</file> <file>game/g_save.c</file> <file>game/g_svcmds.c</file> <file>game/g_target.c</file> <file>game/g_weapon.c</file> <file>game/game.h</file> <file>game/m_actor.c</file> <file>game/m_boss3.c</file> <file>game/m_float.c</file> <file>game/m_medic.c</file> <file>game/m_move.c</file> <file>game/m_parasite.c</file> <file>game/m_supertank.c</file> <file>game/p_client.c</file> <file>game/p_hud.c</file> <file>game/p_trail.c</file> <file>game/p_weapon.c</file> <file>renderer/r_alias.c</file> <file>renderer/r_image.c</file> <file>renderer/r_image.h</file> <file>renderer/r_init.c</file> <file>renderer/r_light.c</file> <file>renderer/r_meshbuffer.c</file> <file>renderer/r_model.h</file> <file>renderer/r_program.h</file> <file>renderer/r_sky.c</file> <file>server/sv_ccmds.c</file> <file>server/sv_gameapi.c</file> <file>server/sv_init.c</file> <file>server/sv_local.h</file> <file>server/sv_main.c</file> <file>server/sv_pmove.c</file> <file>server/sv_send.c</file> <file>server/sv_user.c</file> <file>server/sv_world.c</file> <file>shared/m_plane.c</file> <file>shared/shared.h</file> <file>sound/snd_loc.h</file> <file>sound/snd_mix.c</file> <file>todo.txt</file> <file>win32/glimp_win.c</file> <file>win32/in_win.c</file> <file>win32/net_wins.c</file> <file>win32/resource.h</file> <file>win32/snd_win.c</file> <file>win32/sys_win.c</file> <file>win32/vid_win.c</file> <file>win32/winquake.h</file> </files> <log> Rail core fades a bit faster. Latched vars print out the target value. Fixed 'seta' not properly overriding previous latched var settings. Increased MAX_PLAYERSKINS. Fixed cull counts with mirror/portal views. Cvar system cleanup. CVAR_NOSET->CVAR_READONLY Removed the SVC re-definitions in g_local.h Fixed some server cvars not having the serverinfo flag marked until after initialization. inc/dec console commands report an error if the cvar doesn't exist, rather than registering it (which caused some problems). Deprecated Cvar_FullSet/Cvar_ForceSet for Cvar_Set with new parameters. </log> </commit> </body> </message> |