Menu

Create an UX element from UXFramework

InvisibleMedia

Any kind of UX herits of an UXControl.

To create an UX, just write this code



[code]
UXFramework.UXCell cellItem = 
    UXFramework.UXCell.CreateUXCell("cell." + index.ToString(), () => {
       return new Dictionary<string, dynamic>() {
            { "Border", "2px solid Blue" },
            { "children", Marshalling.MarshallingList.CreateMarshalling("children", () => {
               return new List<UXFramework.IUXObject>() { textItem };
            }) },
       };
});

Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.