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From: Brandon M. <bnd...@ho...> - 2000-11-25 01:40:24
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How to register as a developer?Guys... don't sweat he small stuff. All =
of this has already been completed.
If you go back about 3-4 months ago I wrote a little file called =
SuperClass.js.
Based on this class I have been able to get complete object based =
inheritance to work.
It took a few weeks, but it works. Just look at that code from way back =
when. It needs work as it is, but it's basis is sound.
----- Original Message -----=20
From: Bartek=20
To: dyn...@li...=20
Sent: Thursday, November 23, 2000 6:39 PM
Subject: [Dynapi-Dev] Widget constructor
I was wondering whether it is a good idea to have some inheritible =
constructor functionality for DynLayer.
I want to be able to create a widget object that extends the DynLayer =
and inherits its initialization, i.e so I wouldn't have to rewrite the =
initialization code for the widget but instead do something like this:
=20
------------------------------------------
=20
function WidgetLayer(){
this.construct(arguments)
}
WidgetLayer.prototype=3Dnew DynLayer
=20
------------------------------------------------------
=20
and it would look something like this for dynlayer:
=20
---------------------------------------------------------------------
=20
function DynLayer(){ this.construct(arguments) }
DynLayer.prototype.construct=3Dfunction(){
alert()
var a=3Darguments
if (a.length=3D=3D1 && a[0]!=3Dnull && =
typeof(a[0])=3D=3D"object") this.setStyle(a[0])
else {
this.id=3Da[0]||"JSDynLayer"+(DynLayer.nullCount++)
this.x=3Da[1]||0
.......etc...
}
}
=20
=
-------------------------------------------------------------------------=
--
=20
I am trying to implent this as I write, to test it out, and I'm having =
some problems.
Maybe there is a better way of doing this... If so , please let me =
know. :)
Or am I on the right track?
=20
=20
/Bart
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