From: Michael B. <mi...@mi...> - 2003-10-01 10:26:37
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Hi again, Done debugging on the debugger :) The buffer and help is now working on IE (missed that) I added a version check for the DynAPI and Spock so that people know what versions they are using. They always show up in Spock's main window onload. Is there a way of getting the daily snapshot http://dynapi.sourceforge.net/snapshot/?N=3DD to be part of the dynapi.version tag or is there another way, this would be nice so that we always know what version people are having problems with. (just a thought) I've think that we should use the "help" section to show the DynAPI reference guild and help. Click on help and you'll see what I mean. Some minor cosmetics lifts. Added toStaus()=20 If you downloaded the first version you should use this one instead. Go and download, play, test, let me know what you think. http://www.michaelbystrom.com/download.php Michael > I=B9m back with a cold and some serious stomach problems, but I'm slowly > getting better :) >=20 > I just finished the debugger port to the DynAPI 3 >=20 > The name debug was already taken so I gave the name Spock :) yeah yeah I > know... >=20 > I made it backwards compatible with the original debugger so that there > should not be any problems, all the original calls are there ie: > dynapi.debug.print() etc. so if you want to use those. >=20 > These are the spock methods: > dump() =3D dynapi.debug.print() > inspect() =3D dynapi.debug.inspect() > toEval() =3D dynapi.debug.setEvaluate() > dynapi.status() =3D dynapi.debug.status() will change to toStatus() >=20 > You can easily change them to something that you feel much more your styl= e > I've used dump() for so long now that it would be real difficult to chang= e. >=20 > I've also tried to incorporate most of the original debugger features tha= t > mine didn't have, like the load scripts and reload scripts. >=20 > To load script manually type in the evaluate window > The rest is pretty self explanatory, this is a debug version so I might > missed something. >=20 > I can't get watch to work or I don=B9t understand it. >=20 > I also removed form (NS4.7) support for Spock, the original debugger does > this just fine. >=20 > Go and download, play, test, let me know what you think. > http://www.michaelbystrom.com/download.php >=20 > Michael |