Hey Robert,
I stripped the page down to just the bare code
creating the buttonimage and got the same results. I
also checked the mouse events example and it was
normal.
code:
<script language="Javascript"
src="../src/dynapi.js"></script>
<script language="Javascript">
DynAPI.setLibraryPath('../src/lib/')
DynAPI.include('dynapi.api.*');
DynAPI.include('dynapi.gui.dynimage');
DynAPI.include('dynapi.gui.buttonimage');
DynAPI.onLoad=function() {
p1uimg = DynImage.getImage('butovu.gif',100,35);
p1oimg = DynImage.getImage('butovh.gif');
p1dimg = DynImage.getImage('butovs.gif');
p1rimg = DynImage.getImage('butovh2.gif');
buti01 = new ButtonImage();
buti01.moveTo(40,100);
DynAPI.document.addChild(buti01);
DynImage.onLoaderDone=function() {
buti01.setImages(p1uimg,p1oimg,p1dimg,p1rimg);
}
};
</script>
see this here:
http://www.merlinsworld.net/dynapi_ri_dcexamples/image_button2.html
I will look for problems in buttonimage.js tomorrow.
If you see something wrong in how I am creating the
button, let me know please?
Cheers,
Dave C. "You Changed What?!?"
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