(changed to widget-dev list)
Hi,
Some interesting stuff going on there, if you can stand the bgcolor long
enough ;o)
> All comments appreciated.
Maybe the menu can scroll up when you click the button second time, or move
over the document.
I see you have a lot of stuff on image animation worked out, with
documentation,would you like me to add them to my examples?
The menu page has to much source code to be a usefull example (for me), but
could be broken up into a example of preloading, one of a button with menu,
one of mouse trails (which I hate, but might have potential to show little
icons like "dragging file" "open hand" ,"grabbing hand" on resize, etc - for
that reason a widget would be usefull)
Cheers,
Richard Bennett
ma...@ri...
www.richardinfo.com
(Everything running on, and ported to the 19/12/2000 snapshot of DynAPI2)
----- Original Message -----
From: "David Cushman" <dle...@ya...>
To: <dyn...@li...>
Sent: Monday, January 22, 2001 10:20 PM
Subject: [Dynapi-Help] Menu Bar Widget w Drop down menus
> Hi everyone,
> I adapted the buttonimage widget to create an image
> button with dropdown menus. When placed together they
> create a menu bar of sorts. This is the first beta of
> this.
>
> http://www.merlinsworld.net/dynapitest/im06.shtml
>
> The submenus are not implemented yet, but coming
> along. It is completely functional for a single level
> menu though. Please take a look and tell me if this
> is useful to anyone and any suggestions (things you
> would like it to do or parameters that you would like
> to set). It uses Pascal's Dynacore popup.js and
> style.js . It also uses Richard's wipe.js (my
> preference for the menu to appear on the screen).
> If our experts have any suggestions for streamlining
> the code, I would appreciate that also.
> It does not launch in NS6 due to the lack of the
> loaderdone function. Works fine in IE55 and ns4.76 on
> pc win98 system.
> All comments appreciated.
> Final note, the cursor decoration animation is using
> an adapted imganim file which allows it to play at
> different frame speeds. If anyone is interested, I
> will post that also (no one responded to the changes I
> made earlier in imganim to the play frameset). I am
> also working on turning the cursor decoration in to a
> widget (anyone interested?).
>
> Dave C. "You changed what?!?"
>
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