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From: Scott A. L. <sc...@sc...> - 2000-12-04 02:49:40
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This is very, very good. The only problem I had is I missed the part about this being for Dynacore, not DynAPI. I went searching through the lastest SourceForge beta looking for getElementByID :-) Is your inheritance scheme only going to be one level deep from DynObject? scottandrew ------ scott andrew lepera sc...@sc... web stuff: www.scottandrew.com music stuff: www.walkingbirds.com -----Original Message----- From: Pascal Bestebroer <pa...@dy...> To: Dev <dyn...@li...> Cc: Help <dyn...@li...> Date: Sunday, December 03, 2000 9:51 AM Subject: [Dynapi-Dev] Developers reference I finally found the time to do "some" typing.. and here's the result :) This developers reference is based on my new (work in progress) DynAPI code, so it's not correct for the current official DynAPI model, but with some tweaking it should be a nice reference for anybody needing more inside information. The main differences are in the DynObject.. basically you could see all the DynObject stuff as a DynLayer or DynDocument reference. Maybe some one can change and shuffle the text abit so that it's correct for the DynAPI model. I used the W3C stylesheet and reference style, so this should look familiar to anybody knowing how to read/use those W3C documents :) Another note I want to make, and this will probably get some people ticked off, is the fact that this list is great for discussing problems of the DynAPI, but I think there's way to much discussions going on and not alot of actual development. I mean there are discussions running about adding semmicoloms to every line, or adding comments into the source files.. I don't think that's real important stuff, and I'm not going to spend time arguing over those "ideas" when there are still things like widget-creation, debugging and other important things that can be done. One thing I will say about it is that I don't understand why people don't take the time to add those ; characters them selves, or study the code and learn it that way (that's the way we all learned it). ...sadly, this is probably gonna cause some more discussions about nothing. Cya! Pascal Bestebroer pa...@dy... http://www.dynamic-core.net |
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From: Scott A. L. <sc...@sc...> - 2000-12-04 02:59:42
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Oh, and just my two cents here: I think all the discussion about such seemingly mundane things as semicolons, comments and inheritance is a good thing: it's a sign that people who take development seriously are starting to discover the API, which to me is part of the goal. I think some of these issues will be moot when Dan gets his Makefile/JSPack stuff out. I'm glad to see developers looking at DynAPI as a serious tool rather than a toy. ------ scott andrew lepera sc...@sc... web stuff: www.scottandrew.com music stuff: www.walkingbirds.com |
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From: Pascal B. <pb...@oi...> - 2000-12-04 07:56:52
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The part of this being for Dynacore was in the mail ;-) I just zipped it
all up, and it's not a finall work, just a firm base of the code. It needs
some (alot?) changing to make it DynAPI "comaptible" but the main objects
and code is in there.
The current inheriting I have running is this:
DynObject
DynLayer
ButtonWidget
ImgButton
DynDocument
where the DynLayer and DynDocument both inherit from the DynObject, the
button is a widget (normally based on DynLayer) and imgButton is a widget
based on the Button widget.
The reference might need some editing as english is not my native language..
but I guess that's not a very important think.
Pascal Bestebroer
pb...@oi...
http://www.oibv.com
-----Oorspronkelijk bericht-----
Van: dyn...@li...
[mailto:dyn...@li...]Namens Scott Andrew
LePera
Verzonden: maandag 4 december 2000 8:50
Aan: dyn...@li...
Onderwerp: Re: [Dynapi-Dev] Developers reference
This is very, very good. The only problem I had is I missed the part about
this being for Dynacore, not DynAPI. I went searching through the lastest
SourceForge beta looking for getElementByID :-)
Is your inheritance scheme only going to be one level deep from DynObject?
scottandrew
------
scott andrew lepera
sc...@sc...
web stuff: www.scottandrew.com
music stuff: www.walkingbirds.com
-----Original Message-----
From: Pascal Bestebroer <pa...@dy...>
To: Dev <dyn...@li...>
Cc: Help <dyn...@li...>
Date: Sunday, December 03, 2000 9:51 AM
Subject: [Dynapi-Dev] Developers reference
I finally found the time to do "some" typing.. and here's the result :)
This developers reference is based on my new (work in progress) DynAPI
code,
so it's not correct for the current official DynAPI model, but with some
tweaking it should be a nice reference for anybody needing more inside
information. The main differences are in the DynObject.. basically you
could
see all the DynObject stuff as a DynLayer or DynDocument reference. Maybe
some one can change and shuffle the text abit so that it's correct for the
DynAPI model.
I used the W3C stylesheet and reference style, so this should look
familiar
to anybody knowing how to read/use those W3C documents :)
Another note I want to make, and this will probably get some people ticked
off, is the fact that this list is great for discussing problems of the
DynAPI, but I think there's way to much discussions going on and not alot
of
actual development.
I mean there are discussions running about adding semmicoloms to every
line,
or adding comments into the source files.. I don't think that's real
important stuff, and I'm not going to spend time arguing over those
"ideas"
when there are still things like widget-creation, debugging and other
important things that can be done. One thing I will say about it is that I
don't understand why people don't take the time to add those ; characters
them selves, or study the code and learn it that way (that's the way we
all
learned it).
...sadly, this is probably gonna cause some more discussions about
nothing.
Cya!
Pascal Bestebroer
pa...@dy...
http://www.dynamic-core.net
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