I find that many widgets and functions (eg dargging) use layer.x+layer.w
to calculate the edge of the layer. I suggest that there be two new
methods added to the layer and coument objects that calculate this for
you.
Here's the code:
DynLayer.prototype.getX2=function() { return this.x+this.getWidth(); };
DynLayer.prototype.getY2=function() { return this.y+this.getHeight(); };
DynLayer.prototype.getPageX2=function() { return
this.getPageX()+this.getWidth(); };
DynLayer.prototype.getPageY2=function() { return
this.getPageY()+this.getHeight(); };
DynDocument.prototype.getX2=DynDocument.prototype.getX2;
DynDocument.prototype.getY2=DynDocument.prototype.getY2;
--
Michael Pemberton
mp...@ph...
ICQ: 12107010
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