Commit [r492]  Maximize  Restore  History

Added initial S3TC texture decompression, so we can read XBE Icons. Later on, more formats can be supported.

Dxbx now shows the Icon and Logo of an opened game (if available and readable). Later on, the icon can be added as a windows icon resource of the generated default.exe too ;-)

patrickvl 2009-12-03

changed /Projects/d11/Dxbx.dpr
changed /Projects/d11/XdkTracker.dpr
changed /src/DxbxKrnl/EmuD3D8/uConvert.pas
changed /src/DxbxKrnl/EmuD3D8/uVertexBuffer.pas
changed /src/DxbxKrnl/uEmuD3D8.pas
changed /src/DxbxKrnl/uEmuD3D8Types.pas
changed /src/uConsts.pas
changed /src/uDxbxUtils.pas
changed /src/uTypes.pas
changed /src/uXbe.pas
changed /src/ufrm_Main.dfm
changed /src/ufrm_Main.pas
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/Projects/d11/XdkTracker.dpr Diff Switch to side-by-side view
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/src/DxbxKrnl/EmuD3D8/uConvert.pas Diff Switch to side-by-side view
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/src/DxbxKrnl/EmuD3D8/uVertexBuffer.pas Diff Switch to side-by-side view
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/src/uDxbxUtils.pas Diff Switch to side-by-side view
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/src/ufrm_Main.dfm Diff Switch to side-by-side view
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/src/ufrm_Main.pas Diff Switch to side-by-side view
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