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Using DX ACE with Logitech DriveFX (360 wheel controller)

Anonymous
2020-01-04
2020-06-05
  • Anonymous

    Anonymous - 2020-01-04

    Im using the app to get the game to remove the deadzone from this wheel (deadzone in the sense that it wouldn't turn at all in game but would rognize the pedals and other controller inputs).

    Unsure of how to fix this I've turned here. I've copied files  as instructed by the readme. I launched the editor and made sure that input was turned off and reset the one curve. I hear two chimes from windows when the game launches, and am able to calibrate the wheel's rotation.

    However, I now cannot set a keybind or calibrate the pedals as they're not being picked up as a key press. Any idea as to what I might need to edit to correct this?

     
    • Anonymous

      Anonymous - 2020-01-04

      Ignore this, rebooting the wheel seemed to do the trick (had unplugged the pedals, but I guess that wasn't enough).

       
    • Anonymous

      Anonymous - 2020-01-04

      Well, still seem to have the wheel completely unresponsive to steering changes, so I'm guessing I've done something wrong here. Also found it was registering it as being "14" instead of zero when the wheel was at top dead center :/

      Re-copy all files and steps and it seems I'm back to having no pedals support.

      Probably just best to abandon this wheel.

       
  • Anonymous

    Anonymous - 2020-06-05

    Enable the dxa console in options and launch the game (pcars2?) in windowed mode. See if u see an axe changing value when turning ur wheel. If so it should work ok in game. Otherwise maybe the pedals are a different device and u should filter only ur wheel by it's guid (see readme)

    Dwayne

     

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