++ Release version 020
* Now the initial values are reseted when the p...
* Updated all prefabs
* Fixed several bugs, layers and tags adjusted
* Optimized scenes loadings, the previous commi...
* Fixed ilimited keys appearing in the game
* Optimized Scenes (with optimized assets)
* Optimized images size for game
+Release 0.1.0
+imagen de 950x238
* fixed scroll behavior
+CORRECION INSTRUCCIONES
+Added Exit Arrow Script
* Added exit arrow at win condition
+portada 950x352
+portadita 588x331
* Added win and game over scenes to the flow of...
* fixed Animations/RopeDescent.anim
* da bomb
*Fixed crash when looking for player
* Updated game scene
+el kanji que roberto quiere que modifique ya q...
* If player was killed and has a key,the key mu...
* increased speed
+modifique el sprite de la cuerda ahi puse la f...
+Arrows when you already have the treasure
* now enemies behave correctly
*Fixed Player Fox Behind Chest
* Player can go down when the parter is KO
* rope is now trigger
* updated Main_Menu.unity
* Game Over Condition
+correcion en creditos
+fondo y botones inocicio
* added reference to key prefab
+ added Climbing and Makimono.png
* added UI
* Added stuffs
* Only a key will appear
+subiendo cuerda y pergamino
*Fixed collision error when the enemy is dead
+ added arrow
* refixed rope
+Added background music
*Fixed playonawake sound
+More sounds
+More sounds
* added moving stars
+flecha
+estrella y fondo
* added reference to other player in both Playe...
+ added background
+ added background
+pared modificada
+Adding Sounds
+fondo paisaje
+escalera y medidas reales
+agrege escaleras
+fondo escenario
+ added fox animations
* now enemy is destroyed
* now normal enemies fall
*Enemy can be killed now
* Modified game scene
* Removed Debugs
* modified treasure behavior
* Exclamation signs added before spawn a new ra...
* added racoon Animations... sorry my bad
* changed import settings for all Sprites
-Removed mipmaps
* added more animations to racoon
+chequen propuesta fondo
*Added sword attack
* same with EvilNinjaKey.prefab
* modified EvilNinja.prefab so it has raccoon S...
+ added ExclamationSign.anim
+signos propuestas
* modified spawner behavior
*Added attacking animation
+ added fox character
*Player can't use teleporter when is dead
+ added screenshot
+sprites zorro listos
* now enemies ignore the player if it is dead
*Now just can be a only one NinjaItemEnemy
*Game scene changes
+ added rope animation and material
+ addded rope video
* Added Key tag, merged some code
*Added spawn of special ninja only him gives a key
+sprites mapache terminados
* midified cat player spritesheet config