Dust Racing 2D / News: Recent posts

Version 0.16.0 released

  • Fixes typo in textures.conf
  • New grandstand texture.
  • Refactors object creation in TrackLoader.
  • Updates the help text.
  • Correct shape radius for the plant object.
  • Removes h.trk.
  • Fixes loading of locked tracks.
  • Replaces square.trk with demo.trk.
  • Finish in TOP-6 to unlock a new race track.
  • Start pos will be the best pos of the current race track.
  • Increase car count to 12.
  • Generate number plates on-the-fly.
  • Refactors MCSurface.
  • Updates INSTALL.
  • New application icons.
  • Adds curvastone.trk.
  • Adds new resolutions to the Resolutions menu.
  • Editor: Automatically select the most recently added object.
  • Editor: Re-order toolbar icons.
  • Editor: Allow even larger target nodes.
  • Editor: Show open file name in the window title.
  • Updates index.html
Posted by Jussi Lind 2013-01-03

Version 0.15.0 released

  • Improves the startlight animation.
  • Resizeable target nodes.
  • Editor: Make TargetNodes darker.
  • Editor: Adds grassEditor.png
  • Editor: Rename computer hints.
  • Remove 15 and 45 fps from the FPS menu.
  • Correct layer for leaf particles.
  • Adds menu.vsh
  • Removes MCSurface::renderScaled().
  • Calculate color in the vertex shader.
  • Kill particles when the world is cleared.
  • The next starting pos will be the previous best pos.
  • Refactors Race.
  • Updates triagle.trk
  • Reduce braking friction.
  • Moves stuck cars onto the previous check point.
  • Show a message box error if OpenGL to old.
  • Updates monza.trk
  • More realistic friction.
  • New rock texture.
  • Small particle optimizations.
  • Adds skid marks.
  • Decrease the max number of particles.
  • Lazy release the active shader program.
  • Simplify particle alpha.
  • Refactors MCSurface.
  • Force OpenGL core profile 3.0
  • Upgrades shaders to version 1.30.
  • Fixes asphalt boundaries.
  • Updates the example debian packaging.
Posted by Jussi Lind 2012-12-26

Version 0.14.0 released

  • Adds sky reflection.
  • Updates square.trk
  • Fixes grandstand shadows.
Posted by Jussi Lind 2012-11-29

Version 0.13.0 released

Mostly a bug fix release with some new features:

  • Refactors EventHandler to use an action map.
  • Adds (L/R)SHIFT and (L/R)CTRL as alternative keys.
  • Editor: Fixes clear tile action.
  • Editor: Fixes a crash when clicking on empty track.
  • Adds StateMachine::isFading().
  • Configurable fps.
  • Revert "Use full screen mode as the default."
  • Fixes game logic on different game modes.
  • Adds Time Trial and Duel menu items.
Posted by Jussi Lind 2012-11-20

Version 0.12.0 released

A biggish update this time:

  • Adds a split-screen two player game option
  • Some updated graphics and particle animations
  • Bug fixes
Posted by Jussi Lind 2012-11-16

Version 0.11.1 released

  • Use GLEW to improve portability
  • Fixes build on Windows
  • Bug fixes
Posted by Jussi Lind 2012-11-08

Version 0.11.0 released

  • Configurable resolution / window size including a full screen mode.
Posted by Jussi Lind 2012-10-31

Version 0.10.0 released

  • Performance improvements
  • Graphics updates (new trees and plants)
  • Editor improvements
Posted by Jussi Lind 2012-10-20

Version 0.9.0 released

The most significant changes:

  • Improves rendering performance.
  • Removes irritating rocks from irritating.trk.
  • New rock texture.
  • Adds grandstand objects.
  • Editor: Arrow keys can be used to move objects.
  • Editor: Adds a tip about saving to ~/DustRacingTracks.
  • Fixes a bug in the computer power scaling.
  • Improves messages.
  • Makes the game a bit faster and harder.
  • Adds simple ambient lighting.
  • Adds car number plates.
Posted by Jussi Lind 2012-10-05

Version 0.8.1 released

The most significant changes:

  • Finishing in TOP-5 unlocks the next race track.
  • Adds star ratings to track selection menu.
  • Adds the Settings menu.
  • Disable wrapping around in TrackSelectionMenu.
  • Adds an arrow to the finish line preview tile.
  • Updates the Help menu.
  • Updates the credits menu.
  • Adds a new track circle.trk
  • Refines the intro.
  • Improves the smoke effect.
  • Particle performance improvements.
  • Adds on-screen messages.
  • Fixes turning on reverse.
  • Also 'B' brakes.
  • Fixes the scaling of startLightGlow.
  • Save and load best positions.
  • Adds index-based track ordering.
  • Show time as mm:ss.zz
  • Adds error handling for shader loading.... read more
Posted by Jussi Lind 2012-09-26

Version 0.7.3 released

Mostly Linux packaging and installation related fixes.

Posted by Jussi Lind 2012-09-03

Version 0.7.1 released

  • Two new race tracks
  • Option to pause the game
  • Performance improvements
  • Minor bug fixes
Posted by Jussi Lind 2012-08-26

Version 0.7.0 released

A big graphics overhaul:

  • Adds new background images for the menu.
  • Adds transition animations between the menu and the game.
  • New asphalt engine.
  • New startup image.
Posted by Jussi Lind 2012-08-21

Version 0.6.1 released

  • Improved particle animations
Posted by Jussi Lind 2012-08-18

Version 0.6.0 released

  • Fixes SF#3546834: OffTrackDetector doesn't work correctly on some tiles.
  • Menu reacts on key press events, not key release events.
  • Adds Credits menu.
  • Adds Help menu.
  • Updates README.
  • Show timing as 'hh:mm:ss.zz'
  • New track straight.trk
  • Makes the wall wall object longer.
  • Adds CMake install targets.
Posted by Jussi Lind 2012-08-16

Version 0.5.0 packaged for Ubuntu 12.04

Initial packaging for Ubuntu 12.04 (32-bit and 64-bit) added to the files section.

Posted by Jussi Lind 2012-08-10

Version 0.5.0 released

  • Adds the main menu.
  • Fixes SF#3547742: Some of the cars have a wrong orientation on the start grid.
  • Fixes SF#3547321: Pressing ESC while playing should take the game back to the main menu.
Posted by Jussi Lind 2012-08-09

Version 0.4.0 released

The biggest changes are under the hood in this release:

  • The old engine code is replaced with GLSL shaders, that fix the horrible performance of the 0.3.x series
  • Other miscellaneous engine improvements
  • Bug fixes
  • A new track 'Infinity'
Posted by Jussi Lind 2012-08-02

Version 0.3.2 released

  • Search tracks also in ~/DustRacingTracks
  • Longer delay before fade out.
  • Disable only acceleration when the race is over.
  • Adds black and orange cars.
  • Moves data/images/raw to src/images.
  • Renames dustrac to dustrac-game and editor to dustrac-editor.
  • Makes the starting grid shorter.
  • Bug fixes
Posted by Jussi Lind 2012-07-25

Version 0.3.1 released

Another new version within a really short period of time. I had to release this already, because it has some cool improvements and Dust Racing is starting to feel like a real game.

Overview of the changes:

  • The game is taken back to the track selection after a race
  • Performance improvements
  • Some new objects (rock, plant)
  • Improved & funnier gameplay
  • Some tracks updated
  • Bug fixes

The detailed CHANGELOG can be found in the source .tar.gz.

Posted by Jussi Lind 2012-07-22

Version 0.3.0 released

  • Render by using VBO's (there are still some performance problems)
  • Initial track selection menu
  • Free-hand route / checkpoints in the editor
  • Computer player adjustments
  • New tracks
Posted by Jussi Lind 2012-07-20

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:





No, thanks