Today I did a lot of database work and started dungeon creation. This requires copying player, trait, and room info in the database into tables specifically for gameplay.
I'm a little concerned about DB performance, and there is probably a lot of work to be done in regards to optimizing the queries. I did learn how to use SELECT statements in my INSERT statements though.
Next up is rendering rooms, a big job, and then its adding the invite system. Then we should be ready to go alpha. I want to make sure I write some unit tests before launch to catch the bugs that inevitably lurk in the codebase.
3 hours
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Today I did a lot of database work and started dungeon creation. This requires copying player, trait, and room info in the database into tables specifically for gameplay.
I'm a little concerned about DB performance, and there is probably a lot of work to be done in regards to optimizing the queries. I did learn how to use SELECT statements in my INSERT statements though.
Next up is rendering rooms, a big job, and then its adding the invite system. Then we should be ready to go alpha. I want to make sure I write some unit tests before launch to catch the bugs that inevitably lurk in the codebase.
3 hours