dungeonsoffear - 2018-09-16

This is one of the most exciting commits yet.

Trait powers are completely done. I am so excited to what they bring to the gameplay. I feel like the game is more complete than ever, and I'm filled with confidence about it's potential. The game is finally at a feature complete point.

Trait powers were challenging to make, but the way I engineered this whole project made it attainable in such a short period of time. The code itself is ugly crap, but it works, and with a lean methodology it gives me plenty to gather feedback with. Also, the worst parts are in game_room, which needs refactoring anyway.

All in all it probably took about 8 hours, and I have 2 weeks to go until GDEX. This gives me plenty of time to work on dungeon construction, my kiosk, playtest, and deploy. Highest of highs right now.

improved dungeon constuction (1 hour)
test and balance (??)
deploy new version (2 hours)
kiosk, business cards, banner, devices (??)

6 Hours