We officially have pants shitter. The script seems to detect stale rooms, advance them, and make any unanswered players shit their pants. All I have to do is set it up as a cron job, but for now (as we alpha test) I'll just let it simmer. I can cross it off the list though, major milestone!
Tomorrow I'm going to work on email functionality, which should be easy as it is built in to PHP and I have all the places I want to send mail TODO'd. Then I'm going to clean up the aesthetics a bit; I am using Skeleton but I think I want to make it look like an old school computer game... so I may end up doing a lot of customization.
Decision parsing based on traits
Decision submission, resolution parsing from XML, modifying traits
Authoring tools for rooms
XML validator and a test feature
Enter game and exit game (merge traits back to player)
Game invites, declines.
General game rules, like death and pants shitter.
Email functionality, day timer <--- IN PROGRESS
View teamate stats, invite player stats, and dungeon introduction
Unit testing, code cleanup, documentation, minor aesthetic fixes, deployment
1 Hour
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We officially have pants shitter. The script seems to detect stale rooms, advance them, and make any unanswered players shit their pants. All I have to do is set it up as a cron job, but for now (as we alpha test) I'll just let it simmer. I can cross it off the list though, major milestone!
Tomorrow I'm going to work on email functionality, which should be easy as it is built in to PHP and I have all the places I want to send mail TODO'd. Then I'm going to clean up the aesthetics a bit; I am using Skeleton but I think I want to make it look like an old school computer game... so I may end up doing a lot of customization.
1 Hour