Today was the first really tangible evidence that progress is coming along. I was able to get the player to enter the games they are participating in (aka created via the button I made last time) and view the room status. The room title, text, and image are being parsed from the XML and pulled from the DB. As always, I did a little cleaning up and documentation along the way.
Next up is parsing the XML to display the correct decisions available to a player based on their traits. I imagine this will be quite a challenge. Looking ahead, here is a brief outline of what I believe needs to be completed until an alpha playtest:
Decision parsing based on traits
Resolution parsing from XML, modifying traits
Authoring tools for rooms, including an XML validator and a test feature
Game invites, declines.
General game rules, like death and pants shitter. Email functionality
Unit testing, code cleanup, documentation
Aesthetics
Quite an overwhelming list, but I'll get there eventually.
2 Hours
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Today was the first really tangible evidence that progress is coming along. I was able to get the player to enter the games they are participating in (aka created via the button I made last time) and view the room status. The room title, text, and image are being parsed from the XML and pulled from the DB. As always, I did a little cleaning up and documentation along the way.
Next up is parsing the XML to display the correct decisions available to a player based on their traits. I imagine this will be quite a challenge. Looking ahead, here is a brief outline of what I believe needs to be completed until an alpha playtest:
Quite an overwhelming list, but I'll get there eventually.
2 Hours