dungeonsoffear - 2016-01-19

Today I worked on the capability to affect the entire party, a random member of your party, and a targeted player. All of the new features from last post have been implemented, and I'm in the process of testing them to see if they work.

Testing them turned out to be more difficult than expected, but useful. In order to see if it worked, I had to revisit the room testing code, which wasn't working due to some of the changes I had to make. I also wrote the code for a production quality room, and it took around 5 minutes with the help of my new tags. At the end of the day, I am pleased to say I am doing all testing and verification using the in game editor.

The plan is to take this week to finish making sure these new features work, and adding the first 20 or so rooms. I desparately want to refactor the code but I'm forcing myself to wait until I do some alpha testing.

3 Hours