[DM-dev] My ideal data model
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From: Henningsen <al...@gl...> - 2001-08-22 18:32:03
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What I consider the best data model for the Dungeonmaker is the simplest possible, just one type of data, namely Walls! Walls with a lot of parameters, like : startLocation, length, width, doorOffset, doorSize, wallType (for graphics), decorationType, ???more??? A single column would be a wall, a room would be 4 or more walls, etc. Very simple to work with. Concepts like rooms (and more complicated things if someone wants them) would only exist in the design program, not in the DungeonMaker. Maybe that way cooperation with QUB could also be very efficient. Don't know. But you probably don't like that, right? Sniff... Peter |