Re: [DM-dev] CVS: did you know?
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From: Stephan B. <ste...@ei...> - 2001-04-26 13:39:07
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On Thursday 26 April 2001 15:05, you wrote: > >You can have multiple CVS trees in the DungeonMaker project on > >SourceForge. We could use this to keep DM1 and DM2 in separate > > trees, if you like (this would be ideal, I think). If you'll send > > me a tar/gz of what you want for the DM1 tree, I'll do that for > > you. > > You mean, DM1 the 1.0 release I'm planning, and DM2 the stuff you're > working on now? If so, I kind of hope that DM1 will not be developed > any further because when the time cometh, i will enthusiastically > work on DM2;-) Let's stick a dungeonmaker1 tree in there, then. If you'll pack up the=20 tree you want to use as dm1 I'll get that into it's own tree. That also=20 allows us to easily make fixes to that code without doing any special=20 magic with CVS (branching, forking, merging, etc...). > PS: I'm a bit confused with terminology, because I use "DM2" for the > new class that will place doors in closed rooms and thus roomify our > dungeons - plus, it will find and store shortest paths to specified > locations.=20 Good point. I'm using DM2 to mean the generic rewrite. Let me know=20 which terminology you want for which work and I'll stick with those=20 terms. > I wonder how many target locations I should allow? These Why limit it? Using STL classes you can ignore any arbitrary limits. > are locations of special interest such that if a certain condition is > triggered, the AI for all monsters is switched around so that the > shortest path to location X is then known to the monsters... for my > purposes, 2 locations would be enough: the exit (catch the player > before he makes it, ahh, the excitement), and the quest location (uh, > oh, I'm approaching the Gryfniborg! All hell will break loose any > time now...). Any opinions? My mind is crammed with the reorg stuff right now. If I think about=20 this stuff right now it'll explode. ;) ----- Stephan Beal Generic Universal Computer Guy ste...@ei... - http://www.einsurance.de Office: +49 (89) 552 92 862 Handy: +49 (179) 211 97 67 "Belief makes a hollow place. Something has to roll in to fill it." -- Terry Pratchet |