Re: [DM-dev] CVS: did you know?
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From: Henningsen <al...@gl...> - 2001-04-26 12:57:19
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>You can have multiple CVS trees in the DungeonMaker project on >SourceForge. We could use this to keep DM1 and DM2 in separate trees, >if you like (this would be ideal, I think). If you'll send me a tar/gz >of what you want for the DM1 tree, I'll do that for you. You mean, DM1 the 1.0 release I'm planning, and DM2 the stuff you're working on now? If so, I kind of hope that DM1 will not be developed any further because when the time cometh, i will enthusiastically work on DM2;-) Peter PS: I'm a bit confused with terminology, because I use "DM2" for the new class that will place doors in closed rooms and thus roomify our dungeons - plus, it will find and store shortest paths to specified locations. I wonder how many target locations I should allow? These are locations of special interest such that if a certain condition is triggered, the AI for all monsters is switched around so that the shortest path to location X is then known to the monsters... for my purposes, 2 locations would be enough: the exit (catch the player before he makes it, ahh, the excitement), and the quest location (uh, oh, I'm approaching the Gryfniborg! All hell will break loose any time now...). Any opinions? |