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From: Aaron D. <aa...@da...> - 2005-12-07 05:39:01
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Version 2.04 has been released. This release contains no functional changes but now uses the GNU build system. This release can now be built as a shared library using the standard ./configure system. To install now: $ ./configure $ make # make install This is personally my first time using autoconf, automake, and libtool. Any suggestions or input others with more experience might have would be warmly received. -- Aaron Dalton | Super Duper Games aa...@da... | http://superdupergames.org |
From: Henningsen <pe...@al...> - 2002-06-07 12:05:16
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We have recently released the DungeonMaker version 2, which makes dungeons as well as labyrinths, creates rooms, and can place MOBs and treasure. The code was rewrittem from scratch to use the newer features of C++. Version 2.01 fixes some incompatibilities with the standard that prevent compilation of version 2 with gcc3 or later. These fixes consist of inserting "using namespace std;"-lines, and using the new <xyz> headers instead of the old <xyz.h> versions. Thanks to Tarjei Knapstad for doing this and mailing me the corrected files. Peter Henningsen alifegames.com |
From: Henningsen <pe...@al...> - 2001-03-30 12:46:18
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I have released version 0.9 of the DungeonMaker. This is a beta version - please test it and report any bugs, and any features you need in the program to use it with your project. Peter |