[Dspatial-develop] DSpatial release v0.2.1
Status: Alpha
Brought to you by:
pvanlaake
From: Patrick v. L. <pat...@te...> - 2003-11-28 17:53:30
|
Hi all, Yesterday DSpatial version 0.2.1 was made available on SourceForge. This minor update has a number of interesting new features and enhancements, and you should upgrade to this version at your earliest convenience. The PFA has seen some minor improvements, mainly to reduce the risk of thread collisions and to improve the life-time management of data sources. A new method, IdleProcessing, has been added which is called when the application goes into idle state, and it is this method that deletes unused data source objects. This requires you to assign DSpatial.IdleProcessing to the Application.OnIdle event handler. You can do this in two ways: (1) use the TApplicationEvents component; and (2) make the assignment in your dpr file before the line Application.Run. If you do not do this, the data sources you open will remain in memory until your application quits. The actual data of the data sets in the source will not be loaded until required and it is purged when all references to the data set in question are released, so the memory requirements of such an unused source are not particularly high, but the file system may place locks on any files the source driver accesses so you are better off getting rid of them by enabling the IdleProcessing mechanism. The rendering pipeline has been optimized by placing the renderer map at the level of the renderer instead of the raster band. This reduced the memory requirement of the rendering pipeline and the number of operations per Paint operation is reduced as well. New drivers have been added for the Idrisi raster format, and for HDF files. The HDF driver is available as a separate download, because it is quite big due to the two necessary DLLs and you may not be using HDF files. There are tons of free satellite images in HDF format from the NASA EOS web sites, so you might want to check it out anyway. The raw binary driver has been enhanced to support ESRI FLT binary grid files. Most drivers now record minimum and maximum values in a raster band, and this information is used in the renderer to set the bounds on the colour range (instead of the default [0..1000]). A histogram component has been added which is highly customizable, and it will take any kind of data, raster band or not. As long as you know the data type and the number of elements of your data (chunk), you can display it. Data can be added in chunks, so even ridiculously big data sets can be analyzed, as long as the number of elements in any particular bin does not exceed 2^32. This means that you can probably churn your whole 80Gb hard disk through the component and see how many bytes you have with the value of, say, 177, if the disk is kinda full at least. Check out the screenshot on the home page. The histogram component and the TDSpViewer component are now packaged in DSpComponents.bpl, so you can install them in the IDE on the DSpatial page, making application development that much easier. For the next release the development focus is on enabling the PFA and the current crop of drivers to save new data sets. This is in preparation of the launch of the analysis modules, two of which are already being developed. The first module is called gridmath and it will contain a full suite of standard arithmetic, logarithmic, and trigonometric operators for raster band operations. The second module is called terra and it will contain terrain-based operations, such as slope, aspect, and visibility. A third module, called orbit, for the analysis of satellite imagery, is on the drawing boards. Have fun, The DSpatial development team |