Path finding for enemies
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Provide support for Path Finding to have the enemies finding their path from point A to point B (and blocking detection)
Example : Desktop TD flash game
http://www.handdrawngames.com/DesktopTD/Game.asp
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some useful resources to implement the A* Path Finding :
http://www-cs-students.stanford.edu/~amitp/gameprog.html
some opensource impl :
http://www.koders.com/cpp/fid3B2F1EAED8FDC7E026F5A04CA00F4B0A303076E9.aspx?s=path+finding
http://www.geocities.com/jheyesjones/astar.html
http://theory.stanford.edu/~amitp/GameProgramming/path.cpp