From: Bastiaan v. de R. <in...@ra...> - 2005-01-17 11:18:35
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Dear DSOL developers and users, I have some problems with understanding the working of the animation panel. I want to set the dimension size of the AnimationFrame (so not the default setting of 600 by 600). Next to that I want to able to set the worldcoordinates visible in the frame. (for example xmin: 10.000, xmax: 20.000, ymin 30.000, ymax 50.000). How does these things work? Then I have some problems with reaction of the grid on my renderable objects, using for example >>public void paint(Graphics2D g, ImageObserver arg1) throws RemoteException{ >> g.setFont(new Font("Arial Narrow", Font.BOLD, 320)); >> g.translate(1.0,1.0); } also the grid numbers of the animation panel turns bold. and also translate methods in a Renderable2D translates the complete gridstructure in the same way. Besides this, I have another question: Is it possible to have another animation panel with a different map/ renderables and a different scale in the same model? Kind Regards Bastiaan van de Rakt |