From: Peter H.M. J. <p.h...@tb...> - 2004-10-26 06:36:23
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Hi Dirk, Today I will spend the entire day on some nice nerding.. I will upload the model of last week and show you how to use stuff.. To answer your question. Since the coordinates in DSOL reflect GIS coordinates, look at http://erg.usgs.gov/isb/pubs/gis_poster/ for more information. The easy way to understand the coordinates is to understand {x,y} in meters where positive x=right and positive y=up. On your screen the positive y=down. This is not DSOL specific but complies with international standards Peter Ps I you experience any problems today, please feel free to visit. -----Original Message----- From: dso...@li... [mailto:dso...@li...] On Behalf Of Dirk Samson Sent: Monday, October 25, 2004 4:11 PM To: Dsol-java (E-mail) Subject: [Dsol-java] Real / screen coordinates Dear dsol-guru's (this isn't a very specific question) Who can tell me more on the 'world' coordinates in the animation screen? Is there (where) a scale that can be defined? Where can I find more explanation (I think I know where to find the documentation) ? Groeten, dirk ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl _______________________________________________ Dsol-java mailing list Dso...@li... https://lists.sourceforge.net/lists/listinfo/dsol-java |