Title: Destiny Unknown
Project Leader: Myself
Current Team: None
Estimated Team Required: 1-3
Estimated Playing Time: Unknown (Estimated to be pretty long)
Estimated Custom Content Amount: Low
Target: Single Player
Summary:
Destiny Unknown will be a Single-Player mod following an Epic story line.
Key points of the mod include the kicking of Bad behinds, killing things, all while following a hopefully engaging and interesting plot. Here's a little intro into the story line...
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The lands of Argon have lain peacefully for decades. The lush green valleys, snow-capped mountains, and hilly deserts all lay undisturbed. But this has not always been the way. Below the massive continent of Argon lay a dark secret, which has gone unthought of for generations. An ancient secret that has been forgotten by all but two.
One of them is the guardian of the truth, a person which has had the burden of the secret passed down to him through generations.
The other person is the ruler of the lands of Argon, King Nerago.
The other inhabitants of the land go about their lives unknowing of the destiny which await them all.
Unless the one can change it.
Unless the one can defeat the evil below and the evil above!
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Well it's not going to start to get made until a little way into the future. After a few other projects get finished. But the only other ppl needed to work on this would be a person or two to do lot's of world building, and if anyone else had something cool they wanted to contribute. Also if anyone out there has a little quest they've thought up but it's not big enough to release on it's own you could put it in this as an Optional Quest. All credits for that quest would still go to you.
Anyway, all feed back is welcome. Especially bad feed back!
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An interesting start. I'd suggest working through the plotline, figuring out the settings, and starting the overall fleshing out process, if you really want to make this happen.
-KC
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Here's the run down...
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Title: Destiny Unknown
Project Leader: Myself
Current Team: None
Estimated Team Required: 1-3
Estimated Playing Time: Unknown (Estimated to be pretty long)
Estimated Custom Content Amount: Low
Target: Single Player
Summary:
Destiny Unknown will be a Single-Player mod following an Epic story line.
Key points of the mod include the kicking of Bad behinds, killing things, all while following a hopefully engaging and interesting plot. Here's a little intro into the story line...
-------------------------------------------------
The lands of Argon have lain peacefully for decades. The lush green valleys, snow-capped mountains, and hilly deserts all lay undisturbed. But this has not always been the way. Below the massive continent of Argon lay a dark secret, which has gone unthought of for generations. An ancient secret that has been forgotten by all but two.
One of them is the guardian of the truth, a person which has had the burden of the secret passed down to him through generations.
The other person is the ruler of the lands of Argon, King Nerago.
The other inhabitants of the land go about their lives unknowing of the destiny which await them all.
Unless the one can change it.
Unless the one can defeat the evil below and the evil above!
-------------------------------------------------
Well it's not going to start to get made until a little way into the future. After a few other projects get finished. But the only other ppl needed to work on this would be a person or two to do lot's of world building, and if anyone else had something cool they wanted to contribute. Also if anyone out there has a little quest they've thought up but it's not big enough to release on it's own you could put it in this as an Optional Quest. All credits for that quest would still go to you.
Anyway, all feed back is welcome. Especially bad feed back!
Sounds interesting! Do you already have the story thought through? Well, let us know when you are ready to add it to the project list.
You can always begin the design docs and maps. Then when the time is right, see if you can find the 1-2 people you need to build it.
An interesting start. I'd suggest working through the plotline, figuring out the settings, and starting the overall fleshing out process, if you really want to make this happen.
-KC