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From: SourceForge.net <no...@so...> - 2009-04-05 17:48:37
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Bugs item #2734937, was opened at 2009-04-05 12:48 Message generated for change (Tracker Item Submitted) made by mgricken You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=438935&aid=2734937&group_id=44253 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Definitions (source editor) Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Mathias Ricken (mgricken) Assigned to: Nobody/Anonymous (nobody) Summary: Indent: Label leads to incorrect identation Initial Comment: The label checkforDraw: in this example leads to incorrect indentation of the first for loop and the code after the last closing brace (we don't want to indent after a label, do we?) // check for a draw /** flag that is true if all squares are occupied with a player's token */ boolean allNonEmpty = true; checkForDraw: for (int i = 0; i < nRows; i++) { for (int j = 0; j < nCols; j++) { if (cells[i][j] == EMPTY) { allNonEmpty = false; break checkForDraw; } } } if (allNonEmpty) state = DrawState.Singleton; return; ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=438935&aid=2734937&group_id=44253 |