From: Daryll S. <da...@va...> - 2000-07-10 22:49:40
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On Mon, Jul 10, 2000 at 03:33:33PM -0700, Daniel Vogel wrote: > when running UT on a V3 using DRI (both CVS head and XF 4.0.1 binary > release) I get the message "fx Driver: No space for texture" in both > fullscreen (640x480) and windowed mode. I didn't have problems before > I upgraded to DRI... > > Is there anything I can do to make it run (V3 3000 AGP)? > > Does the DRI driver use much more memory? Even using paletted textures > didn't make it fully work - some textures are still missing then. > > I made a screenshot available for the first situation as it looks > 'nice' - http://www.lokigames.com/~vogel/work/ut-fxnomem.png It's a bug. You should never get that message, because the driver should throw some other texture out and replace it rather than failing. The only impact should be performance. It got introduced fairly recently (while we were fixing other texture bugs), but I haven't had a chance to track it down. - |Daryll |