From: Keith W. <ke...@pr...> - 2000-04-03 16:06:06
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Leigh Thomas Dyer wrote: > > Keith, I think i nailed down the the vertex problems in quake2 - it seems > to be a gcc problem. I recompiled everything with -O instead of -O2 or > higher, and it seems to work fine. > > I still get quake 3 lockups, though. It wouldn't surprise me if it's > because i'm running 2.3.49 - just having the mga.o module loaded, even if > i'm not using X, causes my system to get a fair bit less stable. > > That said, I took my computer to a lan party last night, and eveyone was > impressed to see quake and quake2 running hardware accelerated at the > same time :) I've reproduced the lockup here playing quake (as opposed to just running timedemos). We've also seen some lockups at higher resolutions, which may or may not be related. I'm looking at these this morning. Keiht |