From: Felix <fx...@gm...> - 2003-01-23 12:34:56
|
On Thu, 23 Jan 2003 12:20:53 +0100 Stefan Lange <hoi...@gm...> wrote: > Felix Kühling wrote: > > I got a Voodoo3 working on my brothers Debian Box a while ago. I just > > reread the package descriptions of libglide2 and libglide3. They > > mention a /dev/3dfx driver which seems to be provided by the package > > device3dfx-source. I hope this helps. > > > I think you're confusing something here: > With a Voodoo3 you have two different ways of getting 3D-acceleration. > > 1) use XF86 3.x + libglide2 + /dev/3dfx > This is the ancient way and existed already before the DRI. It will be > restricted to fullscreen rendering. /dev/3dfx with the corresponding > kernel module provides 3d accel for non-root users and usage of mtrr in > this case > > 2) use XF86 4.x + libglide3 + DRI > The normal/modern/suggested way. You'll need libglide3 on your system, > as well as a 4.x version of X, and the tdfx.o drm-module. Then 3D will > be accessed through DRI. This will also enable you to use windowed > rendering for example You're right, sorry for the confusion. From the DRI User's Guide: # The /dev/3dfx device is not used for DRI; it's only for Glide on older 3dfx hardware. > > in both cases 3D-accel is limited to 16bit-mode (a hardware > restriction), so you can't get working DRI if you've got a 24bpp-desktop Then this is the most likely cause of trouble. > > hope this clarifies things a bit > Stefan Felix __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ fx...@gm... >o<__/ \___/ \___/ at the same time! |