From: Alastair R. <bla...@fa...> - 2003-08-27 23:37:43
Attachments:
XF86Config.i810
XFree86.1.0.log
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Hi, I've finally figured out how to enable DRI on my i810e based system (A BookPC with 800MHz VIA C3 processor) - but now I've come up against a problem. glxgears runs at about 300fps, but it looks as though a bytes-per-row count somewhere is only about a third of what it should be - the image is slightly skewed, vertically squished, and repeated three times across the screen, spilling outside the window. I'm using XFree86 4.2.0 (I've tried an upgrade to 4.3.0, with no change, but it broke KDM, so I've downgraded again for now...) I'm using Kernel 2.4.21, with low-latency patch, with the i810 driver compiled in. Any suggestions as to what might be wrong? (XFree86 log and Config file attached - the config file is a bit cluttered with Trident stuff - the drive was borrowed from an EPIA, and may yet return...) All the best, -- Alastair M. Robinson Email: bla...@fa... Why is it that the more accuracy you demand from an interpolation function, the more expensive it becomes to compute? That's the Law of Spline Demand. |
From: Andrzej S. <qq...@ku...> - 2003-08-28 15:57:36
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On Thu, 28 Aug 2003, Alastair Robinson wrote: > Hi, > > I've finally figured out how to enable DRI on my i810e based system (A BookPC > with 800MHz VIA C3 processor) - but now I've come up against a problem. > > glxgears runs at about 300fps, but it looks as though a bytes-per-row count > somewhere is only about a third of what it should be - the image is slightly > skewed, vertically squished, and repeated three times across the screen, > spilling outside the window. I've had the same problem when I enabled XFree 4.1 compatibility (or something like this) in kernel, disabling this option solved this problem. -- : Andrzej Szombierski : an...@v-... : qq...@ku... : : an...@be... ::: radio bez kitu <=> http://bezkitu.com : |