I've basically finished the updates on the tdfx-3-0-0 branch, and will
do some more rigorous testing before committing it first thing tomorrow
morning (Sunday night US time).
I've seen some strange behaviour with some of the xscreensaver apps
while running with tdfx-3-0-0, most notably lament. The texture coords
seem to get fairly well messed up when the object is something other
than a simple cube. Will look into this more tomorrow.
My plan is to tag the trunk and do the Mesa updates there as well when
the tdfx-3-0-0 stuff is done. I've ironed out the integration issues
well enough that this should be fairly easy.
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