From: John Tobin <ogre@si...> - 2001-08-28 12:38:18
D> Date: Mon, 27 Aug 2001 17:38:51 +1000 (EST)
D> From: Damien Miller <djm@...>
D> To: <dri-devel@...>
D> Subject: [Dri-devel] Patch to get g400 working with Tribes2
D> Is there a canonical patch to get the G400 working with
D> Xfree 4.1.0?
D> I have tried a few of the ones which have been posted to the
D> All have needed greater or lesser degrees of surgery to apply
D> my Rawhide XFree86-4.1.0-0.9.13 (which pulls patches from the
D> XFree branch). Even when I can get them to apply, there is
D> marginal speedup (not quite playable) and the textures don't
D> correctly. I am using the disable CVS hack.
D> Has anyone else got Tribes2 working acceptable with a G400?
After applying the patches. I got this from the tribes2 newsgroup
on news.lokigames.com, you might find more good info there. I
haven't actually tried this on my G400 yet but I have done a bit
a research on it.
You still need to edit your
~/.loki/tribes2/base/prefs/ClientPrefs.cs and make sure the
line is set:
$pref::OpenGL::disableEXTCompiledVertexArray = "1";
If you don't do this, it'll still be horribly slow. With it on I
at 800x600 with a decent level of detail turned on.
ogre@...; AOL IM: ogre7929
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