> So, how do
I actually install these binary drivers from ATI? I want
them with suse linux and I downloaded the offical driver package
the ati.de driver page. It's a file called
"fglrx-glc22-4.3.0-3.7.0.i386.rpm", I heard that *.rpm are driver
packages for red hat distribution, so can I use them for suse linux,
too? I'm afraid, I'm a real rookie with linux, so help me please *g*.
> u dont understand my english, ask me for german.
I've installed them with my Radeon 9000 and they
work almost fine, even UT2003 works.
Well, actually my machine hangs up with certain 3D
apps and VMWare can't go in fullscreen,
but for the use I make of Linux they're good
enough, and I also think that it is due to my
mainboard chipset, or something like
that... (BTW, I've got SuSE 8.1)
Alright, it is not the right place to discuss
about this, but here's how to install ATI's binaries:
0. Install with Yast2 the SuSE Kernel Sources
(almost 175 megs), if not already installed.
1. CTRL+ALT+F5 (for example, you can
use F6 as well I think) while in X (eg. while in KDE, Gnome,
2. Login as
3. Digit "init 3" (without
4. Move to the directory where you
saved ATI's binaries rpm file (use the cd command)
5. Digit, without quotes, as follows:
"rpm -ihv fglrx-glc22-4.3.0-3.7.0.i386.rpm", then press
6. Wait a while.
7. When finished, if everything is ok, you
should read something like "run fglrxconfig now....". So, run
(7b). Here you have to know your
monitor Horizontal and Vertical screen refreshes. I suggest you to take a look
database before starting, and write
down your monitor's H and V frequencies.
8. Tell the program everything he wants
to know. Do not enable TV Out (better be careful), nor the Quad Stereo or
Use Default settings, All User access to
OpenGL and no special setting.
9. When finished, digit "SuSEconfig" (not
sure if it is needed, but I do it everytime)
10. Digit 'init 5' and see the miracle
11. Maybe you want to test a bit. Try
glxgears and glxinfo. In the gears you should see about 1700fps in small
all you want to know from glxinfo is 3D
Hardware Acceleration Enabled: Yes. Everything else is useless if you're a
rookie (as I am too).
12. Now the fire-test. Run armagetron
(install it, if you didn't before). Start a Local Game. If it works without
hang, you have fully
working 3D. If not, I can't help (but ATI
can't help you too...)
Hope this helped, mail me if you're in