Version 0.1.3 of Dragon Engine is now available. It's a development release and contains many bugs. But it's at least something.
I'm about 90% finished with the Linux port now. I know the opensource philosophy is to release early and release often. But as I'm (currently) the only developer on this project I don't see much use of releasing anything until it's usefull to the wide audience. Anyway, there will very soon be a release, unfortunatly it there will not be any Linux version. That may sound weired, as I just said that I had been working on a Linux port. But acctually, what I have been working on, is to move away from the Windows platform (DirectX) and instead use SDL (Simple DirectMedia Layer). That way the sourcecode is theoretically 100% Linux compatible. But technically, the code need alot of testing in order to be compilable on Linux.
I'm currently working on a Linux version of the game. I will probably not release any files until I have finished the port.