[Doxygen-develop] sqlite implementation
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From: Travis E. <tra...@gm...> - 2015-03-29 16:50:31
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Hi all, I was excited to see the sqlite generator addition back in 1.8.4, as I was struggling with the clunkiness of trying to integrate the in-game developer documentation system for a MUD I admin for with doxygen's XML output. Unfortunately when I took a look at what was being stored in sqlite, it wasn't a step up from what we could get by parsing the xml, so I put the project on hold to see if better support would turn up. It seems like progress on the implementation has been languishing for the past year, so I've been taking a more serious look at what information's being stored, and how much work it'll take to push the existing implementation forward to fit our use case (a slow process, since I haven't worked on doxygen before, or even written any C++ in the last ~12 years...) At first I thought this might just be a matter of extending support for groups and pages, but as I've been getting my hands dirty I've found a number of issues that suggest that the current implementation probably isn't using an ideal schema or data model. For example, because we have a lot of inheritance relationships documented, our memberdef table has 87100 total records, 70545 of which are duplicates of 3197 unique members that differ only in rowid. I'm hoping to get a sense of whether anyone here: - already has substantive work done on issues with this implementation that hasn't worked its way upstream to the doxygen repo yet - is actually using it for something non-trivial (and whether you're using workarounds to do so) Just hoping to get a sense of whether I am or can avoid reinventing the wheel, and how much resistance there will be to schema changes. Cheers, Travis |