> void doSomething():
> * Do this and that
> * Do something
That sounds like a very intersting idea if you also coupled that to
references to other functions, i.e. you could get a (high-level) flow
involving several functions.
For instance:
void doSomething():
* Do this
* if foo is 10 then
# call doSomethingElse()
else
# cal doSomethingCompletelyDifferent()
endif
* Do that
It would also be nice to be able to control level of detail in a
separate flow, in the above example, perhaps parts of doSomething() and
doSomethingCompletelyDifferent() could be shown in the same flow.
Just my crazy ideas. :)
/John
--
LM/ERA/RJZ/GKT John Olsson mailto:Joh...@er...
Ericsson Radio Systems AB, Box 1248, S-581 12 Linkoping
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Phone: +46 13 321070 ECN: 868 1070 Fax: +46 13 287370
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I was doing object-oriented assembly when I was 1 year old...
For some reason my mom insists on calling it "Playing with blocks"
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