I am using Doxygen to document my game source (using Unity & C#) and have run into an issue. I am unable to figure out how to get Doxygen to list the attributes attached to classes/members. For example, a class that has the [RequireComponent(typeof(SomeComponent))] attribute should list in it's documentation page that it requires a component of type SomeComponent to be attached to the same object. Anyone know of a way of doing this?
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I am using Doxygen to document my game source (using Unity & C#) and have run into an issue. I am unable to figure out how to get Doxygen to list the attributes attached to classes/members. For example, a class that has the
[RequireComponent(typeof(SomeComponent))]
attribute should list in it's documentation page that it requires a component of typeSomeComponent
to be attached to the same object. Anyone know of a way of doing this?